Class NodeWalker
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- All Implemented Interfaces:
public class NodeWalkerA utility class that allows the walking of any DOM tree using a stack instead of recursion. As the node tree is walked the next node is popped off of the stack and all of its children are automatically added to the stack to be called in tree order.
Currently this class is not thread safe. It is assumed that only one thread will be accessing the
NodeWalkerat any given time.vincent
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Field Summary
Fields Modifier and Type Field Description public NodecurrentNode
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Constructor Summary
Constructors Constructor Description NodeWalker(Node rootNode)Starts the Nodetree from the root node.
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Method Summary
Modifier and Type Method Description NodegetCurrentNode()Return the current node. NodenextNode()Returns the next Nodeon the stack and pushes all of its children onto the stack, allowing us to walk the node tree without the use of recursion.voidskipChildren()Skips over and removes from the node stack the children of the last node. booleanhasNext()* Returns true if there are more nodes on the current stack. -
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Constructor Detail
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NodeWalker
NodeWalker(Node rootNode)
Starts theNodetree from the root node.- Parameters:
rootNode- a org.w3c.dom.Node object.
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Method Detail
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getCurrentNode
Node getCurrentNode()
Return the current node.
- Returns:
Node
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nextNode
Node nextNode()
Returns the next
Nodeon the stack and pushes all of its children onto the stack, allowing us to walk the node tree without the use of recursion. If there are no more nodes on the stack then null is returned.- Returns:
Node The next
Nodeon the stack or null if there isn't a next node.
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skipChildren
void skipChildren()
Skips over and removes from the node stack the children of the last node. When getting a next node from the walker, that node's children are automatically added to the stack. You can call this method to remove those children from the stack.
This is useful when you don't want to process deeper into the current path of the node tree but you want to continue processing sibling nodes.
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hasNext
boolean hasNext()
* Returns true if there are more nodes on the current stack.
- Returns:
a boolean.
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