Class OnTriggerLuaEvent

java.lang.Object
io.pzstorm.storm.event.OnTriggerLuaEvent
All Implemented Interfaces:
ZomboidEvent

public class OnTriggerLuaEvent extends Object implements ZomboidEvent
This event fires when an in-game Lua event has been triggered. This event is only used internally to catch most triggered Lua events, after which they are used to dispatched LuaEvent instances. For performance and usability reasons it is recommended to subscribe to specific LuaEvents rather then this event.
  • Field Details

    • luaEvent

      public final zombie.Lua.Event luaEvent
    • args

      public final @Unmodifiable List<Object> args
  • Constructor Details

    • OnTriggerLuaEvent

      public OnTriggerLuaEvent(zombie.Lua.Event luaEvent, Object... args)
  • Method Details

    • getName

      public String getName()
      Description copied from interface: ZomboidEvent
      Returns a readable name that identifies this event.
      Specified by:
      getName in interface ZomboidEvent