Package io.pzstorm.storm.event.lua
Class OnAIStateExitEvent
java.lang.Object
io.pzstorm.storm.event.lua.OnAIStateExitEvent
- All Implemented Interfaces:
LuaEvent,ZomboidEvent
Triggered when an AI state is exited.
-
Field Summary
FieldsModifier and TypeFieldDescriptionfinal zombie.characters.IsoGameCharacterThe character the state was executed on. -
Constructor Summary
Constructors -
Method Summary
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface io.pzstorm.storm.event.lua.LuaEvent
getName, registerCallback
-
Field Details
-
character
public final zombie.characters.IsoGameCharacter characterThe character the state was executed on.
-
-
Constructor Details
-
OnAIStateExitEvent
public OnAIStateExitEvent(zombie.characters.IsoGameCharacter character)
-