Class OnAIStateExitEvent

java.lang.Object
io.pzstorm.storm.event.lua.OnAIStateExitEvent
All Implemented Interfaces:
LuaEvent, ZomboidEvent

public class OnAIStateExitEvent extends Object implements LuaEvent
Triggered when an AI state is exited.
  • Field Details

    • character

      public final zombie.characters.IsoGameCharacter character
      The character the state was executed on.
  • Constructor Details

    • OnAIStateExitEvent

      public OnAIStateExitEvent(zombie.characters.IsoGameCharacter character)