Class OnLoadRadioScriptsEvent

java.lang.Object
io.pzstorm.storm.event.lua.OnLoadRadioScriptsEvent
All Implemented Interfaces:
LuaEvent, ZomboidEvent

public class OnLoadRadioScriptsEvent extends Object implements LuaEvent
Triggered after radio scripts have been loaded in ZomboidRadio.
  • Field Details

    • scriptManager

      public final zombie.radio.scripting.RadioScriptManager scriptManager
      Script manager that loaded the scripts.
    • noSaveWorldVersion

      public final Boolean noSaveWorldVersion
      true if IsoWorld.SavedWorldVersion is -1, false otherwise.
  • Constructor Details

    • OnLoadRadioScriptsEvent

      public OnLoadRadioScriptsEvent(zombie.radio.scripting.RadioScriptManager scriptManager, Boolean noSaveWorldVersion)