Class OnPlayerAttackFinishedEvent

java.lang.Object
io.pzstorm.storm.event.lua.OnPlayerAttackFinishedEvent
All Implemented Interfaces:
LuaEvent, ZomboidEvent

public class OnPlayerAttackFinishedEvent extends Object implements LuaEvent
Triggered when player attack state finishes.
  • Field Details

    • player

      public final zombie.characters.IsoGameCharacter player
      Player who initiates the attack.
    • weapon

      public final zombie.inventory.types.HandWeapon weapon
      Weapon used to attack.
  • Constructor Details

    • OnPlayerAttackFinishedEvent

      public OnPlayerAttackFinishedEvent(zombie.characters.IsoGameCharacter player, zombie.inventory.types.HandWeapon weapon)