Class OnTickEvenPausedEvent

java.lang.Object
io.pzstorm.storm.event.lua.OnTickEvenPausedEvent
All Implemented Interfaces:
LuaEvent, ZomboidEvent

public class OnTickEvenPausedEvent extends Object implements LuaEvent
Same as OnTickEvent, but triggered when the game is paused as well.
  • Field Details

    • ticksElapsed

      public final Double ticksElapsed
  • Constructor Details

    • OnTickEvenPausedEvent

      public OnTickEvenPausedEvent(Double ticksElapsed)