Class OnVehicleDamageTextureEvent

java.lang.Object
io.pzstorm.storm.event.lua.OnVehicleDamageTextureEvent
All Implemented Interfaces:
LuaEvent, ZomboidEvent

public class OnVehicleDamageTextureEvent extends Object implements LuaEvent
Triggered when VehiclePart is damaged while being driven.
  • Field Details

    • driver

      public final zombie.characters.IsoGameCharacter driver
      Player driving the vehicle.
  • Constructor Details

    • OnVehicleDamageTextureEvent

      public OnVehicleDamageTextureEvent(zombie.characters.IsoGameCharacter driver)