public interface SoundSource
| Modifier and Type | Method and Description |
|---|---|
void |
addEndPlayListener(EndPlayListener listener) |
boolean |
isPlaying() |
void |
loop()
The sound will be played in loop until stop is called.
|
void |
play()
Start playing the source associated to this object.
|
void |
rewind()
Reset the sound at its beginning.
|
void |
setPosition(be.yildiz.common.vector.Point3D pos)
Set the sound position in the 3d space.
|
void |
stop()
Stop playing this source.
|
void play()
void addEndPlayListener(EndPlayListener listener)
void stop()
boolean isPlaying()
void setPosition(be.yildiz.common.vector.Point3D pos)
pos - New position.void loop()
void rewind()
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