static EntityAction.Action<EntityAction.VIRTUAL_APPLIANCE_SPEC> |
EntityAction.VIRTUAL_APPLIANCE_SPEC.CREATE |
static EntityAction.Action<EntityAction.VIRTUAL_APPLIANCE_SPEC> |
EntityAction.VIRTUAL_APPLIANCE_SPEC.CREATE_VERSION |
static EntityAction.Action<EntityAction.VIRTUAL_APPLIANCE_SPEC> |
EntityAction.VIRTUAL_APPLIANCE_SPEC.DELETE |
static EntityAction.Action<EntityAction.VIRTUAL_APPLIANCE_SPEC> |
EntityAction.VIRTUAL_APPLIANCE_SPEC.DELETE_SPECS |
static EntityAction.Action<EntityAction.VIRTUAL_APPLIANCE_SPEC> |
EntityAction.VIRTUAL_APPLIANCE_SPEC.MATERIALIZE |
static EntityAction.Action<EntityAction.VIRTUAL_APPLIANCE_SPEC> |
EntityAction.VIRTUAL_APPLIANCE_SPEC.MODIFY |
static EntityAction.Action<EntityAction.VIRTUAL_APPLIANCE_SPEC> |
EntityAction.VIRTUAL_APPLIANCE_SPEC.ROLLBACK_EXTERNAL_NETWORK |
static EntityAction.Action<EntityAction.VIRTUAL_APPLIANCE_SPEC> |
EntityAction.VIRTUAL_APPLIANCE_SPEC.ROLLBACK_FIREWALL |
static EntityAction.Action<EntityAction.VIRTUAL_APPLIANCE_SPEC> |
EntityAction.VIRTUAL_APPLIANCE_SPEC.ROLLBACK_FLOATING_IP |
static EntityAction.Action<EntityAction.VIRTUAL_APPLIANCE_SPEC> |
EntityAction.VIRTUAL_APPLIANCE_SPEC.ROLLBACK_LOAD_BALANCER |
static EntityAction.Action<EntityAction.VIRTUAL_APPLIANCE_SPEC> |
EntityAction.VIRTUAL_APPLIANCE_SPEC.ROLLBACK_PRIVATE_NETWORK |
static EntityAction.Action<EntityAction.VIRTUAL_APPLIANCE_SPEC> |
EntityAction.VIRTUAL_APPLIANCE_SPEC.ROLLBACK_PUBLIC_IP |
static EntityAction.Action<EntityAction.VIRTUAL_APPLIANCE_SPEC> |
EntityAction.VIRTUAL_APPLIANCE_SPEC.ROLLBACK_VIRTUAL_MACHINE |
static EntityAction.Action<EntityAction.VIRTUAL_APPLIANCE_SPEC> |
EntityAction.VIRTUAL_APPLIANCE_SPEC.ROLLBACK_VOLUME |
static EntityAction.Action<EntityAction.VIRTUAL_APPLIANCE_SPEC> |
EntityAction.VIRTUAL_APPLIANCE_SPEC.SET_DEFAULT |