public abstract class GFXTextContext extends Object implements GFXContext
The client can attach a text context pointer to a text attribute (jfGfxTextAttr) instance. This will get passed through intermediate layers and eventually find its way back to the client's implementation of the graphic driver, where the client can act on it accordingly.
| Constructor and Description |
|---|
GFXTextContext() |
| Modifier and Type | Method and Description |
|---|---|
static boolean |
match(GFXTextContext c1,
GFXTextContext c2) |
public static boolean match(GFXTextContext c1, GFXTextContext c2)
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