public class AsyncServer extends Object implements IOReactorService, ConnectionAcceptor
| 构造器和说明 |
|---|
AsyncServer(IOEventHandlerFactory eventHandlerFactory,
IOReactorConfig ioReactorConfig,
Decorator<IOSession> ioSessionDecorator,
Callback<Exception> exceptionCallback,
IOSessionListener sessionListener,
Callback<IOSession> sessionShutdownCallback) |
| 限定符和类型 | 方法和说明 |
|---|---|
void |
awaitShutdown(TimeValue waitTime)
Blocks for the given period of time in milliseconds awaiting
the completion of the reactor shutdown.
|
void |
close() |
void |
close(CloseMode closeMode)
Shuts down the I/O reactor either gracefully or immediately.
|
Future<IOSession> |
connect(NamedEndpoint remoteEndpoint,
SocketAddress remoteAddress,
SocketAddress localAddress,
Timeout timeout,
Object attachment,
FutureCallback<IOSession> callback)
Requests a connection to a remote host.
|
Set<ListenerEndpoint> |
getEndpoints()
Returns a set of endpoints for this I/O reactor.
|
IOReactorStatus |
getStatus()
Returns the current status of the reactor.
|
void |
initiateShutdown()
Initiates shutdown of the reactor without blocking.
|
Future<ListenerEndpoint> |
listen(SocketAddress address) |
Future<ListenerEndpoint> |
listen(SocketAddress address,
FutureCallback<ListenerEndpoint> callback)
Opens a new listener endpoint with the given socket address.
|
Future<ListenerEndpoint> |
listen(SocketAddress address,
Object attachment,
FutureCallback<ListenerEndpoint> callback)
Opens a new listener endpoint with the given socket address.
|
void |
pause()
Suspends the I/O reactor preventing it from accepting new connections on
all active endpoints.
|
void |
resume()
Resumes the I/O reactor restoring its ability to accept incoming
connections on all active endpoints.
|
void |
start()
Starts I/O reactor.
|
@Internal public AsyncServer(IOEventHandlerFactory eventHandlerFactory, IOReactorConfig ioReactorConfig, Decorator<IOSession> ioSessionDecorator, Callback<Exception> exceptionCallback, IOSessionListener sessionListener, Callback<IOSession> sessionShutdownCallback)
public void start()
IOReactorServicestart 在接口中 IOReactorServicepublic Future<ListenerEndpoint> listen(SocketAddress address, Object attachment, FutureCallback<ListenerEndpoint> callback)
ConnectionAcceptorlisten 在接口中 ConnectionAcceptoraddress - the socket address to listen on.attachment - the attachment object.callback - the result callback.public Future<ListenerEndpoint> listen(SocketAddress address, FutureCallback<ListenerEndpoint> callback)
ConnectionAcceptorlisten 在接口中 ConnectionAcceptoraddress - the socket address to listen on.callback - the result callback.public Future<ListenerEndpoint> listen(SocketAddress address)
public void pause()
throws IOException
ConnectionAcceptorpause 在接口中 ConnectionAcceptorIOException - in case of an I/O error.public void resume()
throws IOException
ConnectionAcceptorresume 在接口中 ConnectionAcceptorIOException - in case of an I/O error.public Set<ListenerEndpoint> getEndpoints()
ConnectionAcceptorgetEndpoints 在接口中 ConnectionAcceptorpublic IOReactorStatus getStatus()
IOReactorpublic void initiateShutdown()
IOReactorinitiateShutdown 在接口中 IOReactorpublic void awaitShutdown(TimeValue waitTime) throws InterruptedException
IOReactorawaitShutdown 在接口中 IOReactorwaitTime - wait time.InterruptedExceptionpublic void close(CloseMode closeMode)
IOReactorclose 在接口中 ModalCloseableclose 在接口中 IOReactorcloseMode - How to close the receiver.public void close()
throws IOException
close 在接口中 Closeableclose 在接口中 AutoCloseableIOExceptionpublic final Future<IOSession> connect(NamedEndpoint remoteEndpoint, SocketAddress remoteAddress, SocketAddress localAddress, Timeout timeout, Object attachment, FutureCallback<IOSession> callback)
ConnectionInitiator
Opening a connection to a remote host usually tends to be a time
consuming process and may take a while to complete. One can monitor and
control the process of session initialization by means of the
Future interface.
There are several parameters one can use to exert a greater control over the process of session initialization:
A non-null local socket address parameter can be used to bind the socket to a specific local address.
An attachment object can added to the new session's context upon initialization. This object can be used to pass an initial processing state to the protocol handler.
It is often desirable to be able to react to the completion of a session
request asynchronously without having to wait for it, blocking the
current thread of execution. One can optionally provide an implementation
FutureCallback instance to get notified of events related
to session requests, such as request completion, cancellation, failure or
timeout.
connect 在接口中 ConnectionInitiatorremoteEndpoint - name of the remote host.remoteAddress - remote socket address.localAddress - local socket address. Can be null,
in which can the default local address and a random port will be used.timeout - connect timeout.attachment - the attachment object. Can be null.callback - interface. Can be null.Copyright © 2023. All rights reserved.