public class PlayerSession extends Object implements Serializable, Cloneable
Properties describing a player session.
| Constructor and Description |
|---|
PlayerSession() |
| Modifier and Type | Method and Description |
|---|---|
PlayerSession |
clone() |
boolean |
equals(Object obj) |
Date |
getCreationTime()
Time stamp indicating when this object was created.
|
String |
getFleetId()
Unique identifier for a fleet.
|
String |
getGameSessionId()
Unique identifier for a game session.
|
String |
getIpAddress()
Game session IP address.
|
String |
getPlayerId()
Unique identifier for a player.
|
String |
getPlayerSessionId()
Unique identifier for a playersession.
|
String |
getStatus()
Current status of the game session.
|
Date |
getTerminationTime()
Time stamp indicating when this fleet was terminated.
|
int |
hashCode() |
void |
setCreationTime(Date creationTime)
Time stamp indicating when this object was created.
|
void |
setFleetId(String fleetId)
Unique identifier for a fleet.
|
void |
setGameSessionId(String gameSessionId)
Unique identifier for a game session.
|
void |
setIpAddress(String ipAddress)
Game session IP address.
|
void |
setPlayerId(String playerId)
Unique identifier for a player.
|
void |
setPlayerSessionId(String playerSessionId)
Unique identifier for a playersession.
|
void |
setStatus(PlayerSessionStatus status)
Current status of the game session.
|
void |
setStatus(String status)
Current status of the game session.
|
void |
setTerminationTime(Date terminationTime)
Time stamp indicating when this fleet was terminated.
|
String |
toString()
Returns a string representation of this object; useful for testing and
debugging.
|
PlayerSession |
withCreationTime(Date creationTime)
Time stamp indicating when this object was created.
|
PlayerSession |
withFleetId(String fleetId)
Unique identifier for a fleet.
|
PlayerSession |
withGameSessionId(String gameSessionId)
Unique identifier for a game session.
|
PlayerSession |
withIpAddress(String ipAddress)
Game session IP address.
|
PlayerSession |
withPlayerId(String playerId)
Unique identifier for a player.
|
PlayerSession |
withPlayerSessionId(String playerSessionId)
Unique identifier for a playersession.
|
PlayerSession |
withStatus(PlayerSessionStatus status)
Current status of the game session.
|
PlayerSession |
withStatus(String status)
Current status of the game session.
|
PlayerSession |
withTerminationTime(Date terminationTime)
Time stamp indicating when this fleet was terminated.
|
public void setPlayerSessionId(String playerSessionId)
Unique identifier for a playersession.
playerSessionId - Unique identifier for a playersession.public String getPlayerSessionId()
Unique identifier for a playersession.
public PlayerSession withPlayerSessionId(String playerSessionId)
Unique identifier for a playersession.
playerSessionId - Unique identifier for a playersession.public void setPlayerId(String playerId)
Unique identifier for a player.
playerId - Unique identifier for a player.public String getPlayerId()
Unique identifier for a player.
public PlayerSession withPlayerId(String playerId)
Unique identifier for a player.
playerId - Unique identifier for a player.public void setGameSessionId(String gameSessionId)
Unique identifier for a game session.
gameSessionId - Unique identifier for a game session.public String getGameSessionId()
Unique identifier for a game session.
public PlayerSession withGameSessionId(String gameSessionId)
Unique identifier for a game session.
gameSessionId - Unique identifier for a game session.public void setFleetId(String fleetId)
Unique identifier for a fleet.
fleetId - Unique identifier for a fleet.public String getFleetId()
Unique identifier for a fleet.
public PlayerSession withFleetId(String fleetId)
Unique identifier for a fleet.
fleetId - Unique identifier for a fleet.public void setCreationTime(Date creationTime)
Time stamp indicating when this object was created. Format is an integer representing the number of seconds since epoch.
creationTime - Time stamp indicating when this object was created. Format is an
integer representing the number of seconds since epoch.public Date getCreationTime()
Time stamp indicating when this object was created. Format is an integer representing the number of seconds since epoch.
public PlayerSession withCreationTime(Date creationTime)
Time stamp indicating when this object was created. Format is an integer representing the number of seconds since epoch.
creationTime - Time stamp indicating when this object was created. Format is an
integer representing the number of seconds since epoch.public void setTerminationTime(Date terminationTime)
Time stamp indicating when this fleet was terminated. Format is an integer representing the number of seconds since epoch.
terminationTime - Time stamp indicating when this fleet was terminated. Format is an
integer representing the number of seconds since epoch.public Date getTerminationTime()
Time stamp indicating when this fleet was terminated. Format is an integer representing the number of seconds since epoch.
public PlayerSession withTerminationTime(Date terminationTime)
Time stamp indicating when this fleet was terminated. Format is an integer representing the number of seconds since epoch.
terminationTime - Time stamp indicating when this fleet was terminated. Format is an
integer representing the number of seconds since epoch.public void setStatus(String status)
Current status of the game session.
status - Current status of the game session.PlayerSessionStatuspublic String getStatus()
Current status of the game session.
PlayerSessionStatuspublic PlayerSession withStatus(String status)
Current status of the game session.
status - Current status of the game session.PlayerSessionStatuspublic void setStatus(PlayerSessionStatus status)
Current status of the game session.
status - Current status of the game session.PlayerSessionStatuspublic PlayerSession withStatus(PlayerSessionStatus status)
Current status of the game session.
status - Current status of the game session.PlayerSessionStatuspublic void setIpAddress(String ipAddress)
Game session IP address. All player sessions reference the game session location.
ipAddress - Game session IP address. All player sessions reference the game
session location.public String getIpAddress()
Game session IP address. All player sessions reference the game session location.
public PlayerSession withIpAddress(String ipAddress)
Game session IP address. All player sessions reference the game session location.
ipAddress - Game session IP address. All player sessions reference the game
session location.public String toString()
toString in class ObjectObject.toString()public PlayerSession clone()
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