| Package | Description |
|---|---|
| com.amazonaws.services.gamelift | |
| com.amazonaws.services.gamelift.model |
| Modifier and Type | Method and Description |
|---|---|
Future<UpdateGameSessionResult> |
AmazonGameLiftAsync.updateGameSessionAsync(UpdateGameSessionRequest updateGameSessionRequest,
AsyncHandler<UpdateGameSessionRequest,UpdateGameSessionResult> asyncHandler)
Updates game session properties.
|
Future<UpdateGameSessionResult> |
AmazonGameLiftAsyncClient.updateGameSessionAsync(UpdateGameSessionRequest request,
AsyncHandler<UpdateGameSessionRequest,UpdateGameSessionResult> asyncHandler) |
Future<UpdateGameSessionResult> |
AbstractAmazonGameLiftAsync.updateGameSessionAsync(UpdateGameSessionRequest request,
AsyncHandler<UpdateGameSessionRequest,UpdateGameSessionResult> asyncHandler) |
| Modifier and Type | Method and Description |
|---|---|
UpdateGameSessionRequest |
UpdateGameSessionRequest.clone() |
UpdateGameSessionRequest |
UpdateGameSessionRequest.withGameSessionId(String gameSessionId)
Unique identifier for a game session.
|
UpdateGameSessionRequest |
UpdateGameSessionRequest.withMaximumPlayerSessionCount(Integer maximumPlayerSessionCount)
Maximum number of players that can be simultaneously connected to the
game session.
|
UpdateGameSessionRequest |
UpdateGameSessionRequest.withName(String name)
Descriptive label associated with this game session.
|
UpdateGameSessionRequest |
UpdateGameSessionRequest.withPlayerSessionCreationPolicy(PlayerSessionCreationPolicy playerSessionCreationPolicy)
Policy determining whether or not the game session will accept new
players.
|
UpdateGameSessionRequest |
UpdateGameSessionRequest.withPlayerSessionCreationPolicy(String playerSessionCreationPolicy)
Policy determining whether or not the game session will accept new
players.
|
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