public class UpdateFleetAttributesRequest extends AmazonWebServiceRequest implements Serializable, Cloneable
Represents the input for a request action.
NOOP| Constructor and Description |
|---|
UpdateFleetAttributesRequest() |
| Modifier and Type | Method and Description |
|---|---|
UpdateFleetAttributesRequest |
clone() |
boolean |
equals(Object obj) |
String |
getDescription()
Human-readable description of the fleet.
|
String |
getFleetId()
Unique identifier for the fleet you want to update attribute metadata
for.
|
String |
getName()
Descriptive label associated with this fleet.
|
String |
getNewGameSessionProtectionPolicy()
Game session protection policy to apply to all new instances created in
this fleet.
|
int |
hashCode() |
void |
setDescription(String description)
Human-readable description of the fleet.
|
void |
setFleetId(String fleetId)
Unique identifier for the fleet you want to update attribute metadata
for.
|
void |
setName(String name)
Descriptive label associated with this fleet.
|
void |
setNewGameSessionProtectionPolicy(ProtectionPolicy newGameSessionProtectionPolicy)
Game session protection policy to apply to all new instances created in
this fleet.
|
void |
setNewGameSessionProtectionPolicy(String newGameSessionProtectionPolicy)
Game session protection policy to apply to all new instances created in
this fleet.
|
String |
toString()
Returns a string representation of this object; useful for testing and
debugging.
|
UpdateFleetAttributesRequest |
withDescription(String description)
Human-readable description of the fleet.
|
UpdateFleetAttributesRequest |
withFleetId(String fleetId)
Unique identifier for the fleet you want to update attribute metadata
for.
|
UpdateFleetAttributesRequest |
withName(String name)
Descriptive label associated with this fleet.
|
UpdateFleetAttributesRequest |
withNewGameSessionProtectionPolicy(ProtectionPolicy newGameSessionProtectionPolicy)
Game session protection policy to apply to all new instances created in
this fleet.
|
UpdateFleetAttributesRequest |
withNewGameSessionProtectionPolicy(String newGameSessionProtectionPolicy)
Game session protection policy to apply to all new instances created in
this fleet.
|
copyBaseTo, getCloneRoot, getCloneSource, getCustomQueryParameters, getCustomRequestHeaders, getGeneralProgressListener, getReadLimit, getRequestClientOptions, getRequestCredentials, getRequestCredentialsProvider, getRequestMetricCollector, getSdkClientExecutionTimeout, getSdkRequestTimeout, putCustomQueryParameter, putCustomRequestHeader, setGeneralProgressListener, setRequestCredentials, setRequestCredentialsProvider, setRequestMetricCollector, setSdkClientExecutionTimeout, setSdkRequestTimeout, withGeneralProgressListener, withRequestMetricCollector, withSdkClientExecutionTimeout, withSdkRequestTimeoutpublic void setFleetId(String fleetId)
Unique identifier for the fleet you want to update attribute metadata for.
fleetId - Unique identifier for the fleet you want to update attribute
metadata for.public String getFleetId()
Unique identifier for the fleet you want to update attribute metadata for.
public UpdateFleetAttributesRequest withFleetId(String fleetId)
Unique identifier for the fleet you want to update attribute metadata for.
fleetId - Unique identifier for the fleet you want to update attribute
metadata for.public void setName(String name)
Descriptive label associated with this fleet. Fleet names do not need to be unique.
name - Descriptive label associated with this fleet. Fleet names do not
need to be unique.public String getName()
Descriptive label associated with this fleet. Fleet names do not need to be unique.
public UpdateFleetAttributesRequest withName(String name)
Descriptive label associated with this fleet. Fleet names do not need to be unique.
name - Descriptive label associated with this fleet. Fleet names do not
need to be unique.public void setDescription(String description)
Human-readable description of the fleet.
description - Human-readable description of the fleet.public String getDescription()
Human-readable description of the fleet.
public UpdateFleetAttributesRequest withDescription(String description)
Human-readable description of the fleet.
description - Human-readable description of the fleet.public void setNewGameSessionProtectionPolicy(String newGameSessionProtectionPolicy)
Game session protection policy to apply to all new instances created in this fleet. Instances that already exist will not be affected. You can set protection for individual instances using UpdateGameSession.
newGameSessionProtectionPolicy - Game session protection policy to apply to all new instances
created in this fleet. Instances that already exist will not be
affected. You can set protection for individual instances using
UpdateGameSession.
ProtectionPolicypublic String getNewGameSessionProtectionPolicy()
Game session protection policy to apply to all new instances created in this fleet. Instances that already exist will not be affected. You can set protection for individual instances using UpdateGameSession.
ProtectionPolicypublic UpdateFleetAttributesRequest withNewGameSessionProtectionPolicy(String newGameSessionProtectionPolicy)
Game session protection policy to apply to all new instances created in this fleet. Instances that already exist will not be affected. You can set protection for individual instances using UpdateGameSession.
newGameSessionProtectionPolicy - Game session protection policy to apply to all new instances
created in this fleet. Instances that already exist will not be
affected. You can set protection for individual instances using
UpdateGameSession.
ProtectionPolicypublic void setNewGameSessionProtectionPolicy(ProtectionPolicy newGameSessionProtectionPolicy)
Game session protection policy to apply to all new instances created in this fleet. Instances that already exist will not be affected. You can set protection for individual instances using UpdateGameSession.
newGameSessionProtectionPolicy - Game session protection policy to apply to all new instances
created in this fleet. Instances that already exist will not be
affected. You can set protection for individual instances using
UpdateGameSession.
ProtectionPolicypublic UpdateFleetAttributesRequest withNewGameSessionProtectionPolicy(ProtectionPolicy newGameSessionProtectionPolicy)
Game session protection policy to apply to all new instances created in this fleet. Instances that already exist will not be affected. You can set protection for individual instances using UpdateGameSession.
newGameSessionProtectionPolicy - Game session protection policy to apply to all new instances
created in this fleet. Instances that already exist will not be
affected. You can set protection for individual instances using
UpdateGameSession.
ProtectionPolicypublic String toString()
toString in class ObjectObject.toString()public UpdateFleetAttributesRequest clone()
clone in class AmazonWebServiceRequestCopyright © 2016. All rights reserved.