| Package | Description |
|---|---|
| com.amazonaws.services.gamelift |
|
| com.amazonaws.services.gamelift.model |
| Modifier and Type | Method and Description |
|---|---|
CreateFleetResult |
AbstractAmazonGameLift.createFleet(CreateFleetRequest request) |
CreateFleetResult |
AmazonGameLiftClient.createFleet(CreateFleetRequest request)
Creates a fleet of Amazon Elastic Compute Cloud (Amazon Elastic Compute Cloud) instances to host your custom game
server or Realtime Servers.
|
CreateFleetResult |
AmazonGameLift.createFleet(CreateFleetRequest createFleetRequest)
Creates a fleet of Amazon Elastic Compute Cloud (Amazon Elastic Compute Cloud) instances to host your custom game
server or Realtime Servers.
|
Future<CreateFleetResult> |
AbstractAmazonGameLiftAsync.createFleetAsync(CreateFleetRequest request) |
Future<CreateFleetResult> |
AmazonGameLiftAsync.createFleetAsync(CreateFleetRequest createFleetRequest)
Creates a fleet of Amazon Elastic Compute Cloud (Amazon Elastic Compute Cloud) instances to host your custom game
server or Realtime Servers.
|
Future<CreateFleetResult> |
AmazonGameLiftAsyncClient.createFleetAsync(CreateFleetRequest request) |
Future<CreateFleetResult> |
AbstractAmazonGameLiftAsync.createFleetAsync(CreateFleetRequest request,
AsyncHandler<CreateFleetRequest,CreateFleetResult> asyncHandler) |
Future<CreateFleetResult> |
AmazonGameLiftAsync.createFleetAsync(CreateFleetRequest createFleetRequest,
AsyncHandler<CreateFleetRequest,CreateFleetResult> asyncHandler)
Creates a fleet of Amazon Elastic Compute Cloud (Amazon Elastic Compute Cloud) instances to host your custom game
server or Realtime Servers.
|
Future<CreateFleetResult> |
AmazonGameLiftAsyncClient.createFleetAsync(CreateFleetRequest request,
AsyncHandler<CreateFleetRequest,CreateFleetResult> asyncHandler) |
| Modifier and Type | Method and Description |
|---|---|
Future<CreateFleetResult> |
AbstractAmazonGameLiftAsync.createFleetAsync(CreateFleetRequest request,
AsyncHandler<CreateFleetRequest,CreateFleetResult> asyncHandler) |
Future<CreateFleetResult> |
AmazonGameLiftAsync.createFleetAsync(CreateFleetRequest createFleetRequest,
AsyncHandler<CreateFleetRequest,CreateFleetResult> asyncHandler)
Creates a fleet of Amazon Elastic Compute Cloud (Amazon Elastic Compute Cloud) instances to host your custom game
server or Realtime Servers.
|
Future<CreateFleetResult> |
AmazonGameLiftAsyncClient.createFleetAsync(CreateFleetRequest request,
AsyncHandler<CreateFleetRequest,CreateFleetResult> asyncHandler) |
| Modifier and Type | Method and Description |
|---|---|
CreateFleetRequest |
CreateFleetRequest.clone() |
CreateFleetRequest |
CreateFleetRequest.withBuildId(String buildId)
The unique identifier for a custom game server build to be deployed on fleet instances.
|
CreateFleetRequest |
CreateFleetRequest.withCertificateConfiguration(CertificateConfiguration certificateConfiguration)
Prompts GameLift to generate a TLS/SSL certificate for the fleet.
|
CreateFleetRequest |
CreateFleetRequest.withDescription(String description)
A human-readable description of the fleet.
|
CreateFleetRequest |
CreateFleetRequest.withEC2InboundPermissions(Collection<IpPermission> eC2InboundPermissions)
The allowed IP address ranges and port settings that allow inbound traffic to access game sessions on this fleet.
|
CreateFleetRequest |
CreateFleetRequest.withEC2InboundPermissions(IpPermission... eC2InboundPermissions)
The allowed IP address ranges and port settings that allow inbound traffic to access game sessions on this fleet.
|
CreateFleetRequest |
CreateFleetRequest.withEC2InstanceType(EC2InstanceType eC2InstanceType)
The GameLift-supported Amazon EC2 instance type to use for all fleet instances.
|
CreateFleetRequest |
CreateFleetRequest.withEC2InstanceType(String eC2InstanceType)
The GameLift-supported Amazon EC2 instance type to use for all fleet instances.
|
CreateFleetRequest |
CreateFleetRequest.withFleetType(FleetType fleetType)
Indicates whether to use On-Demand or Spot instances for this fleet.
|
CreateFleetRequest |
CreateFleetRequest.withFleetType(String fleetType)
Indicates whether to use On-Demand or Spot instances for this fleet.
|
CreateFleetRequest |
CreateFleetRequest.withInstanceRoleArn(String instanceRoleArn)
A unique identifier for an IAM role that manages access to your Amazon Web Services services.
|
CreateFleetRequest |
CreateFleetRequest.withLocations(Collection<LocationConfiguration> locations)
A set of remote locations to deploy additional instances to and manage as part of the fleet.
|
CreateFleetRequest |
CreateFleetRequest.withLocations(LocationConfiguration... locations)
A set of remote locations to deploy additional instances to and manage as part of the fleet.
|
CreateFleetRequest |
CreateFleetRequest.withLogPaths(Collection<String> logPaths)
This parameter is no longer used. To specify where GameLift should store log files once a server process
shuts down, use the GameLift server API
ProcessReady() and specify one or more directory paths in
logParameters. |
CreateFleetRequest |
CreateFleetRequest.withLogPaths(String... logPaths)
This parameter is no longer used. To specify where GameLift should store log files once a server process
shuts down, use the GameLift server API
ProcessReady() and specify one or more directory paths in
logParameters. |
CreateFleetRequest |
CreateFleetRequest.withMetricGroups(Collection<String> metricGroups)
The name of an Amazon Web Services CloudWatch metric group to add this fleet to.
|
CreateFleetRequest |
CreateFleetRequest.withMetricGroups(String... metricGroups)
The name of an Amazon Web Services CloudWatch metric group to add this fleet to.
|
CreateFleetRequest |
CreateFleetRequest.withName(String name)
A descriptive label that is associated with a fleet.
|
CreateFleetRequest |
CreateFleetRequest.withNewGameSessionProtectionPolicy(ProtectionPolicy newGameSessionProtectionPolicy)
The status of termination protection for active game sessions on the fleet.
|
CreateFleetRequest |
CreateFleetRequest.withNewGameSessionProtectionPolicy(String newGameSessionProtectionPolicy)
The status of termination protection for active game sessions on the fleet.
|
CreateFleetRequest |
CreateFleetRequest.withPeerVpcAwsAccountId(String peerVpcAwsAccountId)
Used when peering your GameLift fleet with a VPC, the unique identifier for the Amazon Web Services account that
owns the VPC.
|
CreateFleetRequest |
CreateFleetRequest.withPeerVpcId(String peerVpcId)
A unique identifier for a VPC with resources to be accessed by your GameLift fleet.
|
CreateFleetRequest |
CreateFleetRequest.withResourceCreationLimitPolicy(ResourceCreationLimitPolicy resourceCreationLimitPolicy)
A policy that limits the number of game sessions that an individual player can create on instances in this fleet
within a specified span of time.
|
CreateFleetRequest |
CreateFleetRequest.withRuntimeConfiguration(RuntimeConfiguration runtimeConfiguration)
Instructions for how to launch and maintain server processes on instances in the fleet.
|
CreateFleetRequest |
CreateFleetRequest.withScriptId(String scriptId)
The unique identifier for a Realtime configuration script to be deployed on fleet instances.
|
CreateFleetRequest |
CreateFleetRequest.withServerLaunchParameters(String serverLaunchParameters)
This parameter is no longer used. Specify server launch parameters using the
RuntimeConfiguration parameter. |
CreateFleetRequest |
CreateFleetRequest.withServerLaunchPath(String serverLaunchPath)
This parameter is no longer used. Specify a server launch path using the
RuntimeConfiguration
parameter. |
CreateFleetRequest |
CreateFleetRequest.withTags(Collection<Tag> tags)
A list of labels to assign to the new fleet resource.
|
CreateFleetRequest |
CreateFleetRequest.withTags(Tag... tags)
A list of labels to assign to the new fleet resource.
|
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