| Package | Description |
|---|---|
| com.amazonaws.services.gamelift |
Amazon GameLift provides solutions for hosting session-based multiplayer game servers in the cloud, including tools
for deploying, operating, and scaling game servers.
|
| com.amazonaws.services.gamelift.model |
| Modifier and Type | Method and Description |
|---|---|
Future<GetComputeAuthTokenResult> |
AmazonGameLiftAsyncClient.getComputeAuthTokenAsync(GetComputeAuthTokenRequest request,
AsyncHandler<GetComputeAuthTokenRequest,GetComputeAuthTokenResult> asyncHandler) |
Future<GetComputeAuthTokenResult> |
AbstractAmazonGameLiftAsync.getComputeAuthTokenAsync(GetComputeAuthTokenRequest request,
AsyncHandler<GetComputeAuthTokenRequest,GetComputeAuthTokenResult> asyncHandler) |
Future<GetComputeAuthTokenResult> |
AmazonGameLiftAsync.getComputeAuthTokenAsync(GetComputeAuthTokenRequest getComputeAuthTokenRequest,
AsyncHandler<GetComputeAuthTokenRequest,GetComputeAuthTokenResult> asyncHandler)
Requests an authorization token from GameLift.
|
| Modifier and Type | Method and Description |
|---|---|
GetComputeAuthTokenRequest |
GetComputeAuthTokenRequest.clone() |
GetComputeAuthTokenRequest |
GetComputeAuthTokenRequest.withComputeName(String computeName)
The name of the compute resource you are requesting the authorization token for.
|
GetComputeAuthTokenRequest |
GetComputeAuthTokenRequest.withFleetId(String fleetId)
A unique identifier for the fleet that the compute is registered to.
|
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