| Package | Description |
|---|---|
| com.amazonaws.services.gamelift |
Amazon GameLift provides solutions for hosting session-based multiplayer game servers in the cloud, including tools
for deploying, operating, and scaling game servers.
|
| com.amazonaws.services.gamelift.model |
| Modifier and Type | Method and Description |
|---|---|
CreateFleetResult |
AmazonGameLiftClient.createFleet(CreateFleetRequest request)
Creates a fleet of Amazon Elastic Compute Cloud (Amazon Elastic Compute Cloud) instances to host your custom game
server or Realtime Servers.
|
CreateFleetResult |
AmazonGameLift.createFleet(CreateFleetRequest createFleetRequest)
Creates a fleet of Amazon Elastic Compute Cloud (Amazon Elastic Compute Cloud) instances to host your custom game
server or Realtime Servers.
|
CreateFleetResult |
AbstractAmazonGameLift.createFleet(CreateFleetRequest request) |
| Modifier and Type | Method and Description |
|---|---|
Future<CreateFleetResult> |
AmazonGameLiftAsyncClient.createFleetAsync(CreateFleetRequest request) |
Future<CreateFleetResult> |
AbstractAmazonGameLiftAsync.createFleetAsync(CreateFleetRequest request) |
Future<CreateFleetResult> |
AmazonGameLiftAsync.createFleetAsync(CreateFleetRequest createFleetRequest)
Creates a fleet of Amazon Elastic Compute Cloud (Amazon Elastic Compute Cloud) instances to host your custom game
server or Realtime Servers.
|
Future<CreateFleetResult> |
AmazonGameLiftAsyncClient.createFleetAsync(CreateFleetRequest request,
AsyncHandler<CreateFleetRequest,CreateFleetResult> asyncHandler) |
Future<CreateFleetResult> |
AbstractAmazonGameLiftAsync.createFleetAsync(CreateFleetRequest request,
AsyncHandler<CreateFleetRequest,CreateFleetResult> asyncHandler) |
Future<CreateFleetResult> |
AmazonGameLiftAsync.createFleetAsync(CreateFleetRequest createFleetRequest,
AsyncHandler<CreateFleetRequest,CreateFleetResult> asyncHandler)
Creates a fleet of Amazon Elastic Compute Cloud (Amazon Elastic Compute Cloud) instances to host your custom game
server or Realtime Servers.
|
| Modifier and Type | Method and Description |
|---|---|
Future<CreateFleetResult> |
AmazonGameLiftAsyncClient.createFleetAsync(CreateFleetRequest request,
AsyncHandler<CreateFleetRequest,CreateFleetResult> asyncHandler) |
Future<CreateFleetResult> |
AbstractAmazonGameLiftAsync.createFleetAsync(CreateFleetRequest request,
AsyncHandler<CreateFleetRequest,CreateFleetResult> asyncHandler) |
Future<CreateFleetResult> |
AmazonGameLiftAsync.createFleetAsync(CreateFleetRequest createFleetRequest,
AsyncHandler<CreateFleetRequest,CreateFleetResult> asyncHandler)
Creates a fleet of Amazon Elastic Compute Cloud (Amazon Elastic Compute Cloud) instances to host your custom game
server or Realtime Servers.
|
| Modifier and Type | Method and Description |
|---|---|
CreateFleetResult |
CreateFleetResult.clone() |
CreateFleetResult |
CreateFleetResult.withFleetAttributes(FleetAttributes fleetAttributes)
The properties for the new fleet, including the current status.
|
CreateFleetResult |
CreateFleetResult.withLocationStates(Collection<LocationState> locationStates)
The fleet's locations and life-cycle status of each location.
|
CreateFleetResult |
CreateFleetResult.withLocationStates(LocationState... locationStates)
The fleet's locations and life-cycle status of each location.
|
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