| Package | Description |
|---|---|
| com.amazonaws.services.gamelift |
Amazon GameLift provides solutions for hosting session-based multiplayer game servers in the cloud, including tools
for deploying, operating, and scaling game servers.
|
| com.amazonaws.services.gamelift.model |
| Modifier and Type | Method and Description |
|---|---|
UpdateGameServerResult |
AmazonGameLiftClient.updateGameServer(UpdateGameServerRequest request)
This operation is used with the Amazon GameLift FleetIQ solution and game server groups.
|
UpdateGameServerResult |
AbstractAmazonGameLift.updateGameServer(UpdateGameServerRequest request) |
UpdateGameServerResult |
AmazonGameLift.updateGameServer(UpdateGameServerRequest updateGameServerRequest)
This operation is used with the Amazon GameLift FleetIQ solution and game server groups.
|
Future<UpdateGameServerResult> |
AmazonGameLiftAsyncClient.updateGameServerAsync(UpdateGameServerRequest request) |
Future<UpdateGameServerResult> |
AmazonGameLiftAsync.updateGameServerAsync(UpdateGameServerRequest updateGameServerRequest)
This operation is used with the Amazon GameLift FleetIQ solution and game server groups.
|
Future<UpdateGameServerResult> |
AbstractAmazonGameLiftAsync.updateGameServerAsync(UpdateGameServerRequest request) |
Future<UpdateGameServerResult> |
AmazonGameLiftAsyncClient.updateGameServerAsync(UpdateGameServerRequest request,
AsyncHandler<UpdateGameServerRequest,UpdateGameServerResult> asyncHandler) |
Future<UpdateGameServerResult> |
AmazonGameLiftAsync.updateGameServerAsync(UpdateGameServerRequest updateGameServerRequest,
AsyncHandler<UpdateGameServerRequest,UpdateGameServerResult> asyncHandler)
This operation is used with the Amazon GameLift FleetIQ solution and game server groups.
|
Future<UpdateGameServerResult> |
AbstractAmazonGameLiftAsync.updateGameServerAsync(UpdateGameServerRequest request,
AsyncHandler<UpdateGameServerRequest,UpdateGameServerResult> asyncHandler) |
| Modifier and Type | Method and Description |
|---|---|
Future<UpdateGameServerResult> |
AmazonGameLiftAsyncClient.updateGameServerAsync(UpdateGameServerRequest request,
AsyncHandler<UpdateGameServerRequest,UpdateGameServerResult> asyncHandler) |
Future<UpdateGameServerResult> |
AmazonGameLiftAsync.updateGameServerAsync(UpdateGameServerRequest updateGameServerRequest,
AsyncHandler<UpdateGameServerRequest,UpdateGameServerResult> asyncHandler)
This operation is used with the Amazon GameLift FleetIQ solution and game server groups.
|
Future<UpdateGameServerResult> |
AbstractAmazonGameLiftAsync.updateGameServerAsync(UpdateGameServerRequest request,
AsyncHandler<UpdateGameServerRequest,UpdateGameServerResult> asyncHandler) |
| Modifier and Type | Method and Description |
|---|---|
UpdateGameServerRequest |
UpdateGameServerRequest.clone() |
UpdateGameServerRequest |
UpdateGameServerRequest.withGameServerData(String gameServerData)
A set of custom game server properties, formatted as a single string value.
|
UpdateGameServerRequest |
UpdateGameServerRequest.withGameServerGroupName(String gameServerGroupName)
A unique identifier for the game server group where the game server is running.
|
UpdateGameServerRequest |
UpdateGameServerRequest.withGameServerId(String gameServerId)
A custom string that uniquely identifies the game server to update.
|
UpdateGameServerRequest |
UpdateGameServerRequest.withHealthCheck(GameServerHealthCheck healthCheck)
Indicates health status of the game server.
|
UpdateGameServerRequest |
UpdateGameServerRequest.withHealthCheck(String healthCheck)
Indicates health status of the game server.
|
UpdateGameServerRequest |
UpdateGameServerRequest.withUtilizationStatus(GameServerUtilizationStatus utilizationStatus)
Indicates whether the game server is available or is currently hosting gameplay.
|
UpdateGameServerRequest |
UpdateGameServerRequest.withUtilizationStatus(String utilizationStatus)
Indicates whether the game server is available or is currently hosting gameplay.
|
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