| Package | Description |
|---|---|
| com.amazonaws.services.gamelift |
Amazon GameLift provides solutions for hosting session-based multiplayer game servers in the cloud, including tools
for deploying, operating, and scaling game servers.
|
| com.amazonaws.services.gamelift.model |
| Modifier and Type | Method and Description |
|---|---|
Future<DeregisterGameServerResult> |
AmazonGameLiftAsyncClient.deregisterGameServerAsync(DeregisterGameServerRequest request,
AsyncHandler<DeregisterGameServerRequest,DeregisterGameServerResult> asyncHandler) |
Future<DeregisterGameServerResult> |
AmazonGameLiftAsync.deregisterGameServerAsync(DeregisterGameServerRequest deregisterGameServerRequest,
AsyncHandler<DeregisterGameServerRequest,DeregisterGameServerResult> asyncHandler)
This operation is used with the Amazon GameLift FleetIQ solution and game server groups.
|
Future<DeregisterGameServerResult> |
AbstractAmazonGameLiftAsync.deregisterGameServerAsync(DeregisterGameServerRequest request,
AsyncHandler<DeregisterGameServerRequest,DeregisterGameServerResult> asyncHandler) |
| Modifier and Type | Method and Description |
|---|---|
DeregisterGameServerRequest |
DeregisterGameServerRequest.clone() |
DeregisterGameServerRequest |
DeregisterGameServerRequest.withGameServerGroupName(String gameServerGroupName)
A unique identifier for the game server group where the game server is running.
|
DeregisterGameServerRequest |
DeregisterGameServerRequest.withGameServerId(String gameServerId)
A custom string that uniquely identifies the game server to deregister.
|
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