| Package | Description |
|---|---|
| com.amazonaws.services.gamelift |
Amazon GameLift provides solutions for hosting session-based multiplayer game servers in the cloud, including tools
for deploying, operating, and scaling game servers.
|
| com.amazonaws.services.gamelift.model |
| Modifier and Type | Method and Description |
|---|---|
GetComputeAccessResult |
AmazonGameLiftClient.getComputeAccess(GetComputeAccessRequest request)
This operation has been expanded to use with the Amazon GameLift containers feature, which is currently in
public preview.
|
GetComputeAccessResult |
AbstractAmazonGameLift.getComputeAccess(GetComputeAccessRequest request) |
GetComputeAccessResult |
AmazonGameLift.getComputeAccess(GetComputeAccessRequest getComputeAccessRequest)
This operation has been expanded to use with the Amazon GameLift containers feature, which is currently in
public preview.
|
Future<GetComputeAccessResult> |
AmazonGameLiftAsyncClient.getComputeAccessAsync(GetComputeAccessRequest request) |
Future<GetComputeAccessResult> |
AbstractAmazonGameLiftAsync.getComputeAccessAsync(GetComputeAccessRequest request) |
Future<GetComputeAccessResult> |
AmazonGameLiftAsync.getComputeAccessAsync(GetComputeAccessRequest getComputeAccessRequest)
This operation has been expanded to use with the Amazon GameLift containers feature, which is currently in
public preview.
|
Future<GetComputeAccessResult> |
AmazonGameLiftAsyncClient.getComputeAccessAsync(GetComputeAccessRequest request,
AsyncHandler<GetComputeAccessRequest,GetComputeAccessResult> asyncHandler) |
Future<GetComputeAccessResult> |
AbstractAmazonGameLiftAsync.getComputeAccessAsync(GetComputeAccessRequest request,
AsyncHandler<GetComputeAccessRequest,GetComputeAccessResult> asyncHandler) |
Future<GetComputeAccessResult> |
AmazonGameLiftAsync.getComputeAccessAsync(GetComputeAccessRequest getComputeAccessRequest,
AsyncHandler<GetComputeAccessRequest,GetComputeAccessResult> asyncHandler)
This operation has been expanded to use with the Amazon GameLift containers feature, which is currently in
public preview.
|
| Modifier and Type | Method and Description |
|---|---|
Future<GetComputeAccessResult> |
AmazonGameLiftAsyncClient.getComputeAccessAsync(GetComputeAccessRequest request,
AsyncHandler<GetComputeAccessRequest,GetComputeAccessResult> asyncHandler) |
Future<GetComputeAccessResult> |
AbstractAmazonGameLiftAsync.getComputeAccessAsync(GetComputeAccessRequest request,
AsyncHandler<GetComputeAccessRequest,GetComputeAccessResult> asyncHandler) |
Future<GetComputeAccessResult> |
AmazonGameLiftAsync.getComputeAccessAsync(GetComputeAccessRequest getComputeAccessRequest,
AsyncHandler<GetComputeAccessRequest,GetComputeAccessResult> asyncHandler)
This operation has been expanded to use with the Amazon GameLift containers feature, which is currently in
public preview.
|
| Modifier and Type | Method and Description |
|---|---|
GetComputeAccessRequest |
GetComputeAccessRequest.clone() |
GetComputeAccessRequest |
GetComputeAccessRequest.withComputeName(String computeName)
A unique identifier for the compute resource that you want to connect to.
|
GetComputeAccessRequest |
GetComputeAccessRequest.withFleetId(String fleetId)
A unique identifier for the fleet that holds the compute resource that you want to connect to.
|
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