@Generated(value="com.amazonaws:aws-java-sdk-code-generator") public class RemixSettings extends Object implements Serializable, Cloneable, StructuredPojo
| Constructor and Description |
|---|
RemixSettings() |
| Modifier and Type | Method and Description |
|---|---|
RemixSettings |
clone() |
boolean |
equals(Object obj) |
ChannelMapping |
getChannelMapping()
Channel mapping (ChannelMapping) contains the group of fields that hold the remixing value for each channel, in
dB.
|
Integer |
getChannelsIn()
Specify the number of audio channels from your input that you want to use in your output.
|
Integer |
getChannelsOut()
Specify the number of channels in this output after remixing.
|
int |
hashCode() |
void |
marshall(ProtocolMarshaller protocolMarshaller) |
void |
setChannelMapping(ChannelMapping channelMapping)
Channel mapping (ChannelMapping) contains the group of fields that hold the remixing value for each channel, in
dB.
|
void |
setChannelsIn(Integer channelsIn)
Specify the number of audio channels from your input that you want to use in your output.
|
void |
setChannelsOut(Integer channelsOut)
Specify the number of channels in this output after remixing.
|
String |
toString()
Returns a string representation of this object.
|
RemixSettings |
withChannelMapping(ChannelMapping channelMapping)
Channel mapping (ChannelMapping) contains the group of fields that hold the remixing value for each channel, in
dB.
|
RemixSettings |
withChannelsIn(Integer channelsIn)
Specify the number of audio channels from your input that you want to use in your output.
|
RemixSettings |
withChannelsOut(Integer channelsOut)
Specify the number of channels in this output after remixing.
|
public void setChannelMapping(ChannelMapping channelMapping)
channelMapping - Channel mapping (ChannelMapping) contains the group of fields that hold the remixing value for each
channel, in dB. Specify remix values to indicate how much of the content from your input audio channel you
want in your output audio channels. Each instance of the InputChannels or InputChannelsFineTune array
specifies these values for one output channel. Use one instance of this array for each output channel. In
the console, each array corresponds to a column in the graphical depiction of the mapping matrix. The rows
of the graphical matrix correspond to input channels. Valid values are within the range from -60 (mute)
through 6. A setting of 0 passes the input channel unchanged to the output channel (no attenuation or
amplification). Use InputChannels or InputChannelsFineTune to specify your remix values. Don't use both.public ChannelMapping getChannelMapping()
public RemixSettings withChannelMapping(ChannelMapping channelMapping)
channelMapping - Channel mapping (ChannelMapping) contains the group of fields that hold the remixing value for each
channel, in dB. Specify remix values to indicate how much of the content from your input audio channel you
want in your output audio channels. Each instance of the InputChannels or InputChannelsFineTune array
specifies these values for one output channel. Use one instance of this array for each output channel. In
the console, each array corresponds to a column in the graphical depiction of the mapping matrix. The rows
of the graphical matrix correspond to input channels. Valid values are within the range from -60 (mute)
through 6. A setting of 0 passes the input channel unchanged to the output channel (no attenuation or
amplification). Use InputChannels or InputChannelsFineTune to specify your remix values. Don't use both.public void setChannelsIn(Integer channelsIn)
channelsIn - Specify the number of audio channels from your input that you want to use in your output. With remixing,
you might combine or split the data in these channels, so the number of channels in your final output
might be different. If you are doing both input channel mapping and output channel mapping, the number of
output channels in your input mapping must be the same as the number of input channels in your output
mapping.public Integer getChannelsIn()
public RemixSettings withChannelsIn(Integer channelsIn)
channelsIn - Specify the number of audio channels from your input that you want to use in your output. With remixing,
you might combine or split the data in these channels, so the number of channels in your final output
might be different. If you are doing both input channel mapping and output channel mapping, the number of
output channels in your input mapping must be the same as the number of input channels in your output
mapping.public void setChannelsOut(Integer channelsOut)
channelsOut - Specify the number of channels in this output after remixing. Valid values: 1, 2, 4, 6, 8... 64. (1 and
even numbers to 64.) If you are doing both input channel mapping and output channel mapping, the number of
output channels in your input mapping must be the same as the number of input channels in your output
mapping.public Integer getChannelsOut()
public RemixSettings withChannelsOut(Integer channelsOut)
channelsOut - Specify the number of channels in this output after remixing. Valid values: 1, 2, 4, 6, 8... 64. (1 and
even numbers to 64.) If you are doing both input channel mapping and output channel mapping, the number of
output channels in your input mapping must be the same as the number of input channels in your output
mapping.public String toString()
toString in class ObjectObject.toString()public RemixSettings clone()
public void marshall(ProtocolMarshaller protocolMarshaller)
marshall in interface StructuredPojoCopyright © 2023. All rights reserved.