public class CustomCollisionDispatcher extends btCollisionDispatcher
btCollisionDispatcher.DispatcherFlagsclassName| Constructor and Description |
|---|
CustomCollisionDispatcher(btCollisionConfiguration collisionConfiguration) |
CustomCollisionDispatcher(long cPtr,
boolean cMemoryOwn)
Construct a new CustomCollisionDispatcher, normally you should not need this constructor it's intended for low-level usage.
|
| Modifier and Type | Method and Description |
|---|---|
static long |
getCPtr(CustomCollisionDispatcher obj) |
boolean |
needsCollision(btCollisionObject body0,
btCollisionObject body1) |
boolean |
needsResponse(btCollisionObject body0,
btCollisionObject body1) |
void |
swigReleaseOwnership() |
void |
swigTakeOwnership() |
defaultNearCallback, getCollisionConfiguration, getCollisionConfigurationConst, getCPtr, getDispatcherFlags, getManifoldByIndexInternalConst, getNearCallback, registerClosestPointsCreateFunc, registerCollisionCreateFunc, setCollisionConfiguration, setDispatcherFlags, setNearCallbackallocateCollisionAlgorithm, clearManifold, dispatchAllCollisionPairs, findAlgorithm, freeCollisionAlgorithm, getCPtr, getInternalManifoldPointer, getInternalManifoldPool, getInternalManifoldPoolConst, getManifoldByIndexInternal, getNewManifold, getNumManifolds, releaseManifolddispose, equals, getCPointer, hashCode, hasOwnership, isDisposed, isObtained, obtain, release, releaseOwnership, takeOwnership, toStringpublic CustomCollisionDispatcher(long cPtr,
boolean cMemoryOwn)
public CustomCollisionDispatcher(btCollisionConfiguration collisionConfiguration)
public static long getCPtr(CustomCollisionDispatcher obj)
public void swigReleaseOwnership()
public void swigTakeOwnership()
public boolean needsCollision(btCollisionObject body0, btCollisionObject body1)
needsCollision in class btDispatcherpublic boolean needsResponse(btCollisionObject body0, btCollisionObject body1)
needsResponse in class btDispatcherCopyright © 2021. All rights reserved.