public class GIM_CONTACT extends BulletBase
className| Constructor and Description |
|---|
GIM_CONTACT() |
GIM_CONTACT(GIM_CONTACT contact) |
GIM_CONTACT(long cPtr,
boolean cMemoryOwn)
Construct a new GIM_CONTACT, normally you should not need this constructor it's intended for low-level usage.
|
GIM_CONTACT(Vector3 point,
Vector3 normal,
float depth,
int feature1,
int feature2) |
| Modifier and Type | Method and Description |
|---|---|
long |
calc_key_contact() |
static long |
getCPtr(GIM_CONTACT obj) |
float |
getDepth() |
float |
getDistance() |
int |
getFeature1() |
int |
getFeature2() |
btVector3 |
getNormal() |
btVector3 |
getPoint() |
void |
interpolate_normals(btVector3 normals,
int normal_count) |
void |
setDepth(float value) |
void |
setDistance(float value) |
void |
setFeature1(int value) |
void |
setFeature2(int value) |
void |
setNormal(btVector3 value) |
void |
setPoint(btVector3 value) |
dispose, equals, getCPointer, hashCode, hasOwnership, isDisposed, isObtained, obtain, release, releaseOwnership, takeOwnership, toStringpublic GIM_CONTACT(long cPtr,
boolean cMemoryOwn)
public GIM_CONTACT()
public GIM_CONTACT(GIM_CONTACT contact)
public static long getCPtr(GIM_CONTACT obj)
public void setPoint(btVector3 value)
public btVector3 getPoint()
public void setNormal(btVector3 value)
public btVector3 getNormal()
public void setDepth(float value)
public float getDepth()
public void setDistance(float value)
public float getDistance()
public void setFeature1(int value)
public int getFeature1()
public void setFeature2(int value)
public int getFeature2()
public long calc_key_contact()
public void interpolate_normals(btVector3 normals, int normal_count)
Copyright © 2021. All rights reserved.