public class btCollisionObjectFloatData extends BulletBase
className| Constructor and Description |
|---|
btCollisionObjectFloatData() |
btCollisionObjectFloatData(long cPtr,
boolean cMemoryOwn)
Construct a new btCollisionObjectFloatData, normally you should not need this constructor it's intended for low-level usage.
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dispose, equals, getCPointer, hashCode, hasOwnership, isDisposed, isObtained, obtain, release, releaseOwnership, takeOwnership, toStringpublic btCollisionObjectFloatData(long cPtr,
boolean cMemoryOwn)
public btCollisionObjectFloatData()
public static long getCPtr(btCollisionObjectFloatData obj)
public void setBroadphaseHandle(long value)
public long getBroadphaseHandle()
public void setCollisionShape(long value)
public long getCollisionShape()
public void setRootCollisionShape(btCollisionShapeData value)
public btCollisionShapeData getRootCollisionShape()
public void setName(String value)
public String getName()
public void setWorldTransform(btTransformFloatData value)
public btTransformFloatData getWorldTransform()
public void setInterpolationWorldTransform(btTransformFloatData value)
public btTransformFloatData getInterpolationWorldTransform()
public void setInterpolationLinearVelocity(btVector3FloatData value)
public btVector3FloatData getInterpolationLinearVelocity()
public void setInterpolationAngularVelocity(btVector3FloatData value)
public btVector3FloatData getInterpolationAngularVelocity()
public void setAnisotropicFriction(btVector3FloatData value)
public btVector3FloatData getAnisotropicFriction()
public void setContactProcessingThreshold(float value)
public float getContactProcessingThreshold()
public void setDeactivationTime(float value)
public float getDeactivationTime()
public void setFriction(float value)
public float getFriction()
public void setRollingFriction(float value)
public float getRollingFriction()
public void setContactDamping(float value)
public float getContactDamping()
public void setContactStiffness(float value)
public float getContactStiffness()
public void setRestitution(float value)
public float getRestitution()
public void setHitFraction(float value)
public float getHitFraction()
public void setCcdSweptSphereRadius(float value)
public float getCcdSweptSphereRadius()
public void setCcdMotionThreshold(float value)
public float getCcdMotionThreshold()
public void setHasAnisotropicFriction(int value)
public int getHasAnisotropicFriction()
public void setCollisionFlags(int value)
public int getCollisionFlags()
public void setIslandTag1(int value)
public int getIslandTag1()
public void setCompanionId(int value)
public int getCompanionId()
public void setActivationState1(int value)
public int getActivationState1()
public void setInternalType(int value)
public int getInternalType()
public void setCheckCollideWith(int value)
public int getCheckCollideWith()
public void setPadding(String value)
public String getPadding()
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