public class btConcaveShape extends btCollisionShape
className| Constructor and Description |
|---|
btConcaveShape(long cPtr,
boolean cMemoryOwn)
Construct a new btConcaveShape, normally you should not need this constructor it's intended for low-level usage.
|
| Modifier and Type | Method and Description |
|---|---|
static long |
getCPtr(btConcaveShape obj) |
void |
operatorDelete(long ptr) |
void |
operatorDelete(long arg0,
long arg1) |
void |
operatorDeleteArray(long ptr) |
void |
operatorDeleteArray(long arg0,
long arg1) |
long |
operatorNew(long sizeInBytes) |
long |
operatorNew(long arg0,
long ptr) |
long |
operatorNewArray(long sizeInBytes) |
long |
operatorNewArray(long arg0,
long ptr) |
void |
processAllTriangles(btTriangleCallback callback,
Vector3 aabbMin,
Vector3 aabbMax) |
calculateLocalInertia, calculateSerializeBufferSize, calculateTemporalAabb, getAabb, getAngularMotionDisc, getAnisotropicRollingFrictionDirection, getBoundingSphere, getContactBreakingThreshold, getCPtr, getLocalScaling, getMargin, getName, getShapeType, getUserIndex, getUserPointer, isCompound, isConcave, isConvex, isConvex2d, isInfinite, isNonMoving, isPolyhedral, isSoftBody, newDerivedObject, serialize, serializeSingleShape, setLocalScaling, setMargin, setUserIndex, setUserPointerdispose, equals, getCPointer, hashCode, hasOwnership, isDisposed, isObtained, obtain, release, releaseOwnership, takeOwnership, toStringpublic btConcaveShape(long cPtr,
boolean cMemoryOwn)
public static long getCPtr(btConcaveShape obj)
public long operatorNew(long sizeInBytes)
operatorNew in class btCollisionShapepublic void operatorDelete(long ptr)
operatorDelete in class btCollisionShapepublic long operatorNew(long arg0,
long ptr)
operatorNew in class btCollisionShapepublic void operatorDelete(long arg0,
long arg1)
operatorDelete in class btCollisionShapepublic long operatorNewArray(long sizeInBytes)
operatorNewArray in class btCollisionShapepublic void operatorDeleteArray(long ptr)
operatorDeleteArray in class btCollisionShapepublic long operatorNewArray(long arg0,
long ptr)
operatorNewArray in class btCollisionShapepublic void operatorDeleteArray(long arg0,
long arg1)
operatorDeleteArray in class btCollisionShapepublic void processAllTriangles(btTriangleCallback callback, Vector3 aabbMin, Vector3 aabbMax)
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