public static class btConvexCast.CastResult extends BulletBase
className| Constructor and Description |
|---|
CastResult() |
CastResult(long cPtr,
boolean cMemoryOwn)
Construct a new CastResult, normally you should not need this constructor it's intended for low-level usage.
|
| Modifier and Type | Method and Description |
|---|---|
void |
DebugDraw(float fraction) |
void |
drawCoordSystem(Matrix4 trans) |
float |
getAllowedPenetration() |
static long |
getCPtr(btConvexCast.CastResult obj) |
btIDebugDraw |
getDebugDrawer() |
float |
getFraction() |
btVector3 |
getHitPoint() |
btTransform |
getHitTransformA() |
btTransform |
getHitTransformB() |
btVector3 |
getNormal() |
void |
reportFailure(int errNo,
int numIterations) |
void |
setAllowedPenetration(float value) |
void |
setDebugDrawer(btIDebugDraw value) |
void |
setFraction(float value) |
void |
setHitPoint(btVector3 value) |
void |
setHitTransformA(btTransform value) |
void |
setHitTransformB(btTransform value) |
void |
setNormal(btVector3 value) |
dispose, equals, getCPointer, hashCode, hasOwnership, isDisposed, isObtained, obtain, release, releaseOwnership, takeOwnership, toStringpublic CastResult(long cPtr,
boolean cMemoryOwn)
public CastResult()
public static long getCPtr(btConvexCast.CastResult obj)
public void DebugDraw(float fraction)
public void drawCoordSystem(Matrix4 trans)
public void reportFailure(int errNo,
int numIterations)
public void setHitTransformA(btTransform value)
public btTransform getHitTransformA()
public void setHitTransformB(btTransform value)
public btTransform getHitTransformB()
public void setNormal(btVector3 value)
public btVector3 getNormal()
public void setHitPoint(btVector3 value)
public btVector3 getHitPoint()
public void setFraction(float value)
public float getFraction()
public void setDebugDrawer(btIDebugDraw value)
public btIDebugDraw getDebugDrawer()
public void setAllowedPenetration(float value)
public float getAllowedPenetration()
Copyright © 2021. All rights reserved.