public static class btDiscreteCollisionDetectorInterface.ClosestPointInput extends BulletBase
className| Constructor and Description |
|---|
ClosestPointInput() |
ClosestPointInput(long cPtr,
boolean cMemoryOwn)
Construct a new ClosestPointInput, normally you should not need this constructor it's intended for low-level usage.
|
| Modifier and Type | Method and Description |
|---|---|
static long |
getCPtr(btDiscreteCollisionDetectorInterface.ClosestPointInput obj) |
float |
getMaximumDistanceSquared() |
btTransform |
getTransformA() |
btTransform |
getTransformB() |
void |
setMaximumDistanceSquared(float value) |
void |
setTransformA(btTransform value) |
void |
setTransformB(btTransform value) |
dispose, equals, getCPointer, hashCode, hasOwnership, isDisposed, isObtained, obtain, release, releaseOwnership, takeOwnership, toStringpublic ClosestPointInput(long cPtr,
boolean cMemoryOwn)
public ClosestPointInput()
public static long getCPtr(btDiscreteCollisionDetectorInterface.ClosestPointInput obj)
public void setTransformA(btTransform value)
public btTransform getTransformA()
public void setTransformB(btTransform value)
public btTransform getTransformB()
public void setMaximumDistanceSquared(float value)
public float getMaximumDistanceSquared()
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