public static class btGImpactMeshShapePart.TrimeshPrimitiveManager extends btPrimitiveManagerBase
className| Constructor and Description |
|---|
TrimeshPrimitiveManager() |
TrimeshPrimitiveManager(btGImpactMeshShapePart.TrimeshPrimitiveManager manager) |
TrimeshPrimitiveManager(btStridingMeshInterface meshInterface,
int part) |
TrimeshPrimitiveManager(long cPtr,
boolean cMemoryOwn)
Construct a new TrimeshPrimitiveManager, normally you should not need this constructor it's intended for low-level usage.
|
get_primitive_box, get_primitive_count, get_primitive_triangle, getCPtr, is_trimeshdispose, equals, getCPointer, hashCode, hasOwnership, isDisposed, isObtained, obtain, release, releaseOwnership, takeOwnership, toStringpublic TrimeshPrimitiveManager(long cPtr,
boolean cMemoryOwn)
public TrimeshPrimitiveManager()
public TrimeshPrimitiveManager(btGImpactMeshShapePart.TrimeshPrimitiveManager manager)
public TrimeshPrimitiveManager(btStridingMeshInterface meshInterface, int part)
public static long getCPtr(btGImpactMeshShapePart.TrimeshPrimitiveManager obj)
public void setMargin(float value)
public float getMargin()
public void setMeshInterface(btStridingMeshInterface value)
public btStridingMeshInterface getMeshInterface()
public void setScale(btVector3 value)
public btVector3 getScale()
public void setPart(int value)
public int getPart()
public void setLock_count(int value)
public int getLock_count()
public void setVertexbase(ByteBuffer value)
public ByteBuffer getVertexbase()
public void setNumverts(int value)
public int getNumverts()
public void setType(int value)
public int getType()
public void setStride(int value)
public int getStride()
public void setIndexbase(ByteBuffer value)
public ByteBuffer getIndexbase()
public void setIndexstride(int value)
public int getIndexstride()
public void setNumfaces(int value)
public int getNumfaces()
public void setIndicestype(int value)
public int getIndicestype()
public void lock()
public void unlock()
public int get_vertex_count()
public void get_indices(int face_index,
SWIGTYPE_p_unsigned_int i0,
SWIGTYPE_p_unsigned_int i1,
SWIGTYPE_p_unsigned_int i2)
public void get_vertex(long vertex_index,
Vector3 vertex)
public void get_bullet_triangle(int prim_index,
btTriangleShapeEx triangle)
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