static float |
CollisionJNI.AllHitsRayResultCallback_addSingleResult(long jarg1,
AllHitsRayResultCallback jarg1_,
long jarg2,
LocalRayResult jarg2_,
boolean jarg3) |
static float |
CollisionJNI.AllHitsRayResultCallback_addSingleResultSwigExplicitAllHitsRayResultCallback(long jarg1,
AllHitsRayResultCallback jarg1_,
long jarg2,
LocalRayResult jarg2_,
boolean jarg3) |
static void |
CollisionJNI.AllHitsRayResultCallback_change_ownership(AllHitsRayResultCallback obj,
long cptr,
boolean take_or_release) |
static long |
CollisionJNI.AllHitsRayResultCallback_collisionObjects_get(long jarg1,
AllHitsRayResultCallback jarg1_) |
static void |
CollisionJNI.AllHitsRayResultCallback_collisionObjects_set(long jarg1,
AllHitsRayResultCallback jarg1_,
long jarg2,
btCollisionObjectConstArray jarg2_) |
static void |
CollisionJNI.AllHitsRayResultCallback_director_connect(AllHitsRayResultCallback obj,
long cptr,
boolean mem_own,
boolean weak_global) |
static void |
CollisionJNI.AllHitsRayResultCallback_getRayFromWorld(long jarg1,
AllHitsRayResultCallback jarg1_,
Vector3 jarg2) |
static void |
CollisionJNI.AllHitsRayResultCallback_getRayToWorld(long jarg1,
AllHitsRayResultCallback jarg1_,
Vector3 jarg2) |
static long |
CollisionJNI.AllHitsRayResultCallback_hitFractions_get(long jarg1,
AllHitsRayResultCallback jarg1_) |
static void |
CollisionJNI.AllHitsRayResultCallback_hitFractions_set(long jarg1,
AllHitsRayResultCallback jarg1_,
long jarg2,
btScalarArray jarg2_) |
static long |
CollisionJNI.AllHitsRayResultCallback_hitNormalWorld_get(long jarg1,
AllHitsRayResultCallback jarg1_) |
static void |
CollisionJNI.AllHitsRayResultCallback_hitNormalWorld_set(long jarg1,
AllHitsRayResultCallback jarg1_,
long jarg2,
btVector3Array jarg2_) |
static long |
CollisionJNI.AllHitsRayResultCallback_hitPointWorld_get(long jarg1,
AllHitsRayResultCallback jarg1_) |
static void |
CollisionJNI.AllHitsRayResultCallback_hitPointWorld_set(long jarg1,
AllHitsRayResultCallback jarg1_,
long jarg2,
btVector3Array jarg2_) |
static void |
CollisionJNI.AllHitsRayResultCallback_setRayFromWorld(long jarg1,
AllHitsRayResultCallback jarg1_,
Vector3 jarg2) |
static void |
CollisionJNI.AllHitsRayResultCallback_setRayToWorld(long jarg1,
AllHitsRayResultCallback jarg1_,
Vector3 jarg2) |
static long |
AllHitsRayResultCallback.getCPtr(AllHitsRayResultCallback obj) |
static float |
CollisionJNI.SwigDirector_AllHitsRayResultCallback_addSingleResult(AllHitsRayResultCallback jself,
long rayResult,
boolean normalInWorldSpace) |
static boolean |
CollisionJNI.SwigDirector_AllHitsRayResultCallback_needsCollision(AllHitsRayResultCallback jself,
long proxy0) |