boolean |
GIM_TRIANGLE.collide_triangle_hard_test(GIM_TRIANGLE other,
GIM_TRIANGLE_CONTACT_DATA contact_data) |
boolean |
GIM_TRIANGLE.collide_triangle(GIM_TRIANGLE other,
GIM_TRIANGLE_CONTACT_DATA contact_data) |
static long |
GIM_TRIANGLE.getCPtr(GIM_TRIANGLE obj) |
static void |
CollisionJNI.GIM_TRIANGLE_apply_transform(long jarg1,
GIM_TRIANGLE jarg1_,
Matrix4 jarg2) |
static boolean |
CollisionJNI.GIM_TRIANGLE_collide_triangle_hard_test(long jarg1,
GIM_TRIANGLE jarg1_,
long jarg2,
GIM_TRIANGLE jarg2_,
long jarg3,
GIM_TRIANGLE_CONTACT_DATA jarg3_) |
static boolean |
CollisionJNI.GIM_TRIANGLE_collide_triangle(long jarg1,
GIM_TRIANGLE jarg1_,
long jarg2,
GIM_TRIANGLE jarg2_,
long jarg3,
GIM_TRIANGLE_CONTACT_DATA jarg3_) |
static long |
CollisionJNI.GIM_TRIANGLE_get_box(long jarg1,
GIM_TRIANGLE jarg1_) |
static void |
CollisionJNI.GIM_TRIANGLE_get_edge_plane(long jarg1,
GIM_TRIANGLE jarg1_,
long jarg2,
Vector3 jarg3,
long jarg4,
btVector4 jarg4_) |
static void |
CollisionJNI.GIM_TRIANGLE_get_normal(long jarg1,
GIM_TRIANGLE jarg1_,
Vector3 jarg2) |
static void |
CollisionJNI.GIM_TRIANGLE_get_plane(long jarg1,
GIM_TRIANGLE jarg1_,
long jarg2,
btVector4 jarg2_) |
static void |
CollisionJNI.GIM_TRIANGLE_get_triangle_transform(long jarg1,
GIM_TRIANGLE jarg1_,
Matrix4 jarg2) |
static boolean |
CollisionJNI.GIM_TRIANGLE_get_uv_parameters(long jarg1,
GIM_TRIANGLE jarg1_,
Vector3 jarg2,
Vector3 jarg3,
long jarg4,
long jarg5) |
static boolean |
CollisionJNI.GIM_TRIANGLE_is_point_inside(long jarg1,
GIM_TRIANGLE jarg1_,
Vector3 jarg2,
Vector3 jarg3) |
static float |
CollisionJNI.GIM_TRIANGLE_margin_get(long jarg1,
GIM_TRIANGLE jarg1_) |
static void |
CollisionJNI.GIM_TRIANGLE_margin_set(long jarg1,
GIM_TRIANGLE jarg1_,
float jarg2) |
static boolean |
CollisionJNI.GIM_TRIANGLE_ray_collision__SWIG_0(long jarg1,
GIM_TRIANGLE jarg1_,
Vector3 jarg2,
Vector3 jarg3,
Vector3 jarg4,
Vector3 jarg5,
long jarg6,
float jarg7) |
static boolean |
CollisionJNI.GIM_TRIANGLE_ray_collision__SWIG_1(long jarg1,
GIM_TRIANGLE jarg1_,
Vector3 jarg2,
Vector3 jarg3,
Vector3 jarg4,
Vector3 jarg5,
long jarg6) |
static boolean |
CollisionJNI.GIM_TRIANGLE_ray_collision_front_side__SWIG_0(long jarg1,
GIM_TRIANGLE jarg1_,
Vector3 jarg2,
Vector3 jarg3,
Vector3 jarg4,
Vector3 jarg5,
long jarg6,
float jarg7) |
static boolean |
CollisionJNI.GIM_TRIANGLE_ray_collision_front_side__SWIG_1(long jarg1,
GIM_TRIANGLE jarg1_,
Vector3 jarg2,
Vector3 jarg3,
Vector3 jarg4,
Vector3 jarg5,
long jarg6) |
static long |
CollisionJNI.GIM_TRIANGLE_vertices_get(long jarg1,
GIM_TRIANGLE jarg1_) |
static void |
CollisionJNI.GIM_TRIANGLE_vertices_set(long jarg1,
GIM_TRIANGLE jarg1_,
long jarg2,
btVector3 jarg2_) |