float |
RayResultCallback.addSingleResult(LocalRayResult rayResult,
boolean normalInWorldSpace) |
float |
ClosestRayResultCallback.addSingleResult(LocalRayResult rayResult,
boolean normalInWorldSpace) |
float |
AllHitsRayResultCallback.addSingleResult(LocalRayResult rayResult,
boolean normalInWorldSpace) |
static float |
CollisionJNI.AllHitsRayResultCallback_addSingleResult(long jarg1,
AllHitsRayResultCallback jarg1_,
long jarg2,
LocalRayResult jarg2_,
boolean jarg3) |
static float |
CollisionJNI.AllHitsRayResultCallback_addSingleResultSwigExplicitAllHitsRayResultCallback(long jarg1,
AllHitsRayResultCallback jarg1_,
long jarg2,
LocalRayResult jarg2_,
boolean jarg3) |
static float |
CollisionJNI.ClosestRayResultCallback_addSingleResult(long jarg1,
ClosestRayResultCallback jarg1_,
long jarg2,
LocalRayResult jarg2_,
boolean jarg3) |
static float |
CollisionJNI.ClosestRayResultCallback_addSingleResultSwigExplicitClosestRayResultCallback(long jarg1,
ClosestRayResultCallback jarg1_,
long jarg2,
LocalRayResult jarg2_,
boolean jarg3) |
static long |
LocalRayResult.getCPtr(LocalRayResult obj) |
static long |
CollisionJNI.LocalRayResult_collisionObject_get(long jarg1,
LocalRayResult jarg1_) |
static void |
CollisionJNI.LocalRayResult_collisionObject_set(long jarg1,
LocalRayResult jarg1_,
long jarg2,
btCollisionObject jarg2_) |
static float |
CollisionJNI.LocalRayResult_hitFraction_get(long jarg1,
LocalRayResult jarg1_) |
static void |
CollisionJNI.LocalRayResult_hitFraction_set(long jarg1,
LocalRayResult jarg1_,
float jarg2) |
static long |
CollisionJNI.LocalRayResult_hitNormalLocal_get(long jarg1,
LocalRayResult jarg1_) |
static void |
CollisionJNI.LocalRayResult_hitNormalLocal_set(long jarg1,
LocalRayResult jarg1_,
long jarg2,
btVector3 jarg2_) |
static long |
CollisionJNI.LocalRayResult_localShapeInfo_get(long jarg1,
LocalRayResult jarg1_) |
static void |
CollisionJNI.LocalRayResult_localShapeInfo_set(long jarg1,
LocalRayResult jarg1_,
long jarg2,
LocalShapeInfo jarg2_) |
static float |
CollisionJNI.RayResultCallback_addSingleResult(long jarg1,
RayResultCallback jarg1_,
long jarg2,
LocalRayResult jarg2_,
boolean jarg3) |