| Package | Description |
|---|---|
| com.badlogic.gdx.physics.bullet.collision |
| Modifier and Type | Method and Description |
|---|---|
void |
btDbvt.collideTVNoStackAlloc(btDbvtNode root,
btDbvtAabbMm volume,
SWIGTYPE_p_btAlignedObjectArrayT_btDbvtNode_const_p_t stack,
ICollide policy) |
static void |
btDbvt.extractLeaves(btDbvtNode node,
SWIGTYPE_p_btAlignedObjectArrayT_btDbvtNode_const_p_t leaves) |
void |
btDbvt.rayTestInternal(btDbvtNode root,
Vector3 rayFrom,
Vector3 rayTo,
Vector3 rayDirectionInverse,
long[] signs,
float lambda_max,
Vector3 aabbMin,
Vector3 aabbMax,
SWIGTYPE_p_btAlignedObjectArrayT_btDbvtNode_const_p_t stack,
ICollide policy) |
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