static void |
CollisionJNI.btBvhTriangleMeshShape_buildOptimizedBvh(long jarg1,
btBvhTriangleMeshShape jarg1_) |
static long |
CollisionJNI.btBvhTriangleMeshShape_getOptimizedBvh(long jarg1,
btBvhTriangleMeshShape jarg1_) |
static boolean |
CollisionJNI.btBvhTriangleMeshShape_getOwnsBvh(long jarg1,
btBvhTriangleMeshShape jarg1_) |
static long |
CollisionJNI.btBvhTriangleMeshShape_getTriangleInfoMap__SWIG_0(long jarg1,
btBvhTriangleMeshShape jarg1_) |
static void |
CollisionJNI.btBvhTriangleMeshShape_operatorDelete__SWIG_0(long jarg1,
btBvhTriangleMeshShape jarg1_,
long jarg2) |
static void |
CollisionJNI.btBvhTriangleMeshShape_operatorDelete__SWIG_1(long jarg1,
btBvhTriangleMeshShape jarg1_,
long jarg2,
long jarg3) |
static void |
CollisionJNI.btBvhTriangleMeshShape_operatorDeleteArray__SWIG_0(long jarg1,
btBvhTriangleMeshShape jarg1_,
long jarg2) |
static void |
CollisionJNI.btBvhTriangleMeshShape_operatorDeleteArray__SWIG_1(long jarg1,
btBvhTriangleMeshShape jarg1_,
long jarg2,
long jarg3) |
static long |
CollisionJNI.btBvhTriangleMeshShape_operatorNew__SWIG_0(long jarg1,
btBvhTriangleMeshShape jarg1_,
long jarg2) |
static long |
CollisionJNI.btBvhTriangleMeshShape_operatorNew__SWIG_1(long jarg1,
btBvhTriangleMeshShape jarg1_,
long jarg2,
long jarg3) |
static long |
CollisionJNI.btBvhTriangleMeshShape_operatorNewArray__SWIG_0(long jarg1,
btBvhTriangleMeshShape jarg1_,
long jarg2) |
static long |
CollisionJNI.btBvhTriangleMeshShape_operatorNewArray__SWIG_1(long jarg1,
btBvhTriangleMeshShape jarg1_,
long jarg2,
long jarg3) |
static void |
CollisionJNI.btBvhTriangleMeshShape_partialRefitTree(long jarg1,
btBvhTriangleMeshShape jarg1_,
Vector3 jarg2,
Vector3 jarg3) |
static void |
CollisionJNI.btBvhTriangleMeshShape_performConvexcast(long jarg1,
btBvhTriangleMeshShape jarg1_,
long jarg2,
btTriangleCallback jarg2_,
Vector3 jarg3,
Vector3 jarg4,
Vector3 jarg5,
Vector3 jarg6) |
static void |
CollisionJNI.btBvhTriangleMeshShape_performRaycast(long jarg1,
btBvhTriangleMeshShape jarg1_,
long jarg2,
btTriangleCallback jarg2_,
Vector3 jarg3,
Vector3 jarg4) |
static void |
CollisionJNI.btBvhTriangleMeshShape_refitTree(long jarg1,
btBvhTriangleMeshShape jarg1_,
Vector3 jarg2,
Vector3 jarg3) |
static void |
CollisionJNI.btBvhTriangleMeshShape_serializeSingleBvh(long jarg1,
btBvhTriangleMeshShape jarg1_,
long jarg2,
btSerializer jarg2_) |
static void |
CollisionJNI.btBvhTriangleMeshShape_serializeSingleTriangleInfoMap(long jarg1,
btBvhTriangleMeshShape jarg1_,
long jarg2,
btSerializer jarg2_) |
static void |
CollisionJNI.btBvhTriangleMeshShape_setOptimizedBvh__SWIG_0(long jarg1,
btBvhTriangleMeshShape jarg1_,
long jarg2,
btOptimizedBvh jarg2_,
Vector3 jarg3) |
static void |
CollisionJNI.btBvhTriangleMeshShape_setOptimizedBvh__SWIG_1(long jarg1,
btBvhTriangleMeshShape jarg1_,
long jarg2,
btOptimizedBvh jarg2_) |
static void |
CollisionJNI.btBvhTriangleMeshShape_setTriangleInfoMap(long jarg1,
btBvhTriangleMeshShape jarg1_,
long jarg2,
btTriangleInfoMap jarg2_) |
static boolean |
CollisionJNI.btBvhTriangleMeshShape_usesQuantizedAabbCompression(long jarg1,
btBvhTriangleMeshShape jarg1_) |
static long |
CollisionJNI.btCollisionWorldImporter_createScaledTrangleMeshShape(long jarg1,
btCollisionWorldImporter jarg1_,
long jarg2,
btBvhTriangleMeshShape jarg2_,
Vector3 jarg3) |
static void |
Collision.btGenerateInternalEdgeInfo(btBvhTriangleMeshShape trimeshShape,
btTriangleInfoMap triangleInfoMap) |
static void |
CollisionJNI.btGenerateInternalEdgeInfo(long jarg1,
btBvhTriangleMeshShape jarg1_,
long jarg2,
btTriangleInfoMap jarg2_) |
btScaledBvhTriangleMeshShape |
btCollisionWorldImporter.createScaledTrangleMeshShape(btBvhTriangleMeshShape meshShape,
Vector3 localScalingbtBvhTriangleMeshShape) |
static long |
btBvhTriangleMeshShape.getCPtr(btBvhTriangleMeshShape obj) |
static long |
CollisionJNI.new_btScaledBvhTriangleMeshShape(long jarg1,
btBvhTriangleMeshShape jarg1_,
Vector3 jarg2) |