| Package | Description |
|---|---|
| com.badlogic.gdx.physics.bullet.collision | |
| com.badlogic.gdx.physics.bullet.dynamics | |
| com.badlogic.gdx.physics.bullet.softbody |
| Modifier and Type | Method and Description |
|---|---|
static void |
CollisionJNI.btCollisionWorld_addCollisionObject__SWIG_0(long jarg1,
btCollisionWorld jarg1_,
long jarg2,
btCollisionObject jarg2_,
int jarg3,
int jarg4) |
static void |
CollisionJNI.btCollisionWorld_addCollisionObject__SWIG_1(long jarg1,
btCollisionWorld jarg1_,
long jarg2,
btCollisionObject jarg2_,
int jarg3) |
static void |
CollisionJNI.btCollisionWorld_addCollisionObject__SWIG_2(long jarg1,
btCollisionWorld jarg1_,
long jarg2,
btCollisionObject jarg2_) |
static void |
CollisionJNI.btCollisionWorld_computeOverlappingPairs(long jarg1,
btCollisionWorld jarg1_) |
static void |
CollisionJNI.btCollisionWorld_contactPairTest(long jarg1,
btCollisionWorld jarg1_,
long jarg2,
btCollisionObject jarg2_,
long jarg3,
btCollisionObject jarg3_,
long jarg4,
ContactResultCallback jarg4_) |
static void |
CollisionJNI.btCollisionWorld_contactTest(long jarg1,
btCollisionWorld jarg1_,
long jarg2,
btCollisionObject jarg2_,
long jarg3,
ContactResultCallback jarg3_) |
static void |
CollisionJNI.btCollisionWorld_convexSweepTest__SWIG_0(long jarg1,
btCollisionWorld jarg1_,
long jarg2,
btConvexShape jarg2_,
Matrix4 jarg3,
Matrix4 jarg4,
long jarg5,
ConvexResultCallback jarg5_,
float jarg6) |
static void |
CollisionJNI.btCollisionWorld_convexSweepTest__SWIG_1(long jarg1,
btCollisionWorld jarg1_,
long jarg2,
btConvexShape jarg2_,
Matrix4 jarg3,
Matrix4 jarg4,
long jarg5,
ConvexResultCallback jarg5_) |
static void |
CollisionJNI.btCollisionWorld_debugDrawObject(long jarg1,
btCollisionWorld jarg1_,
Matrix4 jarg2,
long jarg3,
btCollisionShape jarg3_,
Vector3 jarg4) |
static void |
CollisionJNI.btCollisionWorld_debugDrawWorld(long jarg1,
btCollisionWorld jarg1_) |
static long |
CollisionJNI.btCollisionWorld_getBroadphase(long jarg1,
btCollisionWorld jarg1_) |
static long |
CollisionJNI.btCollisionWorld_getBroadphaseConst(long jarg1,
btCollisionWorld jarg1_) |
static long |
CollisionJNI.btCollisionWorld_getCollisionObjectArray(long jarg1,
btCollisionWorld jarg1_) |
static long |
CollisionJNI.btCollisionWorld_getCollisionObjectArrayConst(long jarg1,
btCollisionWorld jarg1_) |
static long |
CollisionJNI.btCollisionWorld_getDebugDrawer(long jarg1,
btCollisionWorld jarg1_) |
static long |
CollisionJNI.btCollisionWorld_getDispatcher(long jarg1,
btCollisionWorld jarg1_) |
static long |
CollisionJNI.btCollisionWorld_getDispatcherConst(long jarg1,
btCollisionWorld jarg1_) |
static long |
CollisionJNI.btCollisionWorld_getDispatchInfo(long jarg1,
btCollisionWorld jarg1_) |
static long |
CollisionJNI.btCollisionWorld_getDispatchInfoConst(long jarg1,
btCollisionWorld jarg1_) |
static boolean |
CollisionJNI.btCollisionWorld_getForceUpdateAllAabbs(long jarg1,
btCollisionWorld jarg1_) |
static int |
CollisionJNI.btCollisionWorld_getNumCollisionObjects(long jarg1,
btCollisionWorld jarg1_) |
static long |
CollisionJNI.btCollisionWorld_getPairCache(long jarg1,
btCollisionWorld jarg1_) |
static void |
CollisionJNI.btCollisionWorld_performDiscreteCollisionDetection(long jarg1,
btCollisionWorld jarg1_) |
static void |
CollisionJNI.btCollisionWorld_rayTest(long jarg1,
btCollisionWorld jarg1_,
Vector3 jarg2,
Vector3 jarg3,
long jarg4,
RayResultCallback jarg4_) |
static void |
CollisionJNI.btCollisionWorld_removeCollisionObject(long jarg1,
btCollisionWorld jarg1_,
long jarg2,
btCollisionObject jarg2_) |
static void |
CollisionJNI.btCollisionWorld_serialize(long jarg1,
btCollisionWorld jarg1_,
long jarg2,
btSerializer jarg2_) |
static void |
CollisionJNI.btCollisionWorld_setBroadphase(long jarg1,
btCollisionWorld jarg1_,
long jarg2,
btBroadphaseInterface jarg2_) |
static void |
CollisionJNI.btCollisionWorld_setDebugDrawer(long jarg1,
btCollisionWorld jarg1_,
long jarg2,
btIDebugDraw jarg2_) |
static void |
CollisionJNI.btCollisionWorld_setForceUpdateAllAabbs(long jarg1,
btCollisionWorld jarg1_,
boolean jarg2) |
static void |
CollisionJNI.btCollisionWorld_updateAabbs(long jarg1,
btCollisionWorld jarg1_) |
static void |
CollisionJNI.btCollisionWorld_updateSingleAabb(long jarg1,
btCollisionWorld jarg1_,
long jarg2,
btCollisionObject jarg2_) |
static void |
CollisionJNI.btSimulationIslandManager_buildAndProcessIslands(long jarg1,
btSimulationIslandManager jarg1_,
long jarg2,
btDispatcher jarg2_,
long jarg3,
btCollisionWorld jarg3_,
long jarg4,
btSimulationIslandManager.IslandCallback jarg4_) |
static void |
CollisionJNI.btSimulationIslandManager_buildIslands(long jarg1,
btSimulationIslandManager jarg1_,
long jarg2,
btDispatcher jarg2_,
long jarg3,
btCollisionWorld jarg3_) |
static void |
CollisionJNI.btSimulationIslandManager_findUnions(long jarg1,
btSimulationIslandManager jarg1_,
long jarg2,
btDispatcher jarg2_,
long jarg3,
btCollisionWorld jarg3_) |
static void |
CollisionJNI.btSimulationIslandManager_storeIslandActivationState(long jarg1,
btSimulationIslandManager jarg1_,
long jarg2,
btCollisionWorld jarg2_) |
static void |
CollisionJNI.btSimulationIslandManager_updateActivationState(long jarg1,
btSimulationIslandManager jarg1_,
long jarg2,
btCollisionWorld jarg2_,
long jarg3,
btDispatcher jarg3_) |
void |
btSimulationIslandManager.buildAndProcessIslands(btDispatcher dispatcher,
btCollisionWorld collisionWorld,
btSimulationIslandManager.IslandCallback callback) |
void |
btSimulationIslandManager.buildIslands(btDispatcher dispatcher,
btCollisionWorld colWorld) |
void |
btSimulationIslandManager.findUnions(btDispatcher dispatcher,
btCollisionWorld colWorld) |
static long |
btCollisionWorld.getCPtr(btCollisionWorld obj) |
static long |
CollisionJNI.new_btCollisionWorldImporter(long jarg1,
btCollisionWorld jarg1_) |
void |
btSimulationIslandManager.storeIslandActivationState(btCollisionWorld world) |
void |
btSimulationIslandManager.updateActivationState(btCollisionWorld colWorld,
btDispatcher dispatcher) |
| Constructor and Description |
|---|
btCollisionWorldImporter(btCollisionWorld world) |
| Modifier and Type | Class and Description |
|---|---|
class |
btDiscreteDynamicsWorld |
class |
btDiscreteDynamicsWorldMt |
class |
btDynamicsWorld |
class |
btMultiBodyDynamicsWorld |
class |
btSimpleDynamicsWorld |
| Modifier and Type | Method and Description |
|---|---|
btCollisionWorld |
btDiscreteDynamicsWorld.getCollisionWorld() |
| Modifier and Type | Method and Description |
|---|---|
static void |
DynamicsJNI.btActionInterface_updateAction(long jarg1,
btActionInterface jarg1_,
long jarg2,
btCollisionWorld jarg2_,
float jarg3) |
static void |
DynamicsJNI.btCharacterControllerInterface_playerStep(long jarg1,
btCharacterControllerInterface jarg1_,
long jarg2,
btCollisionWorld jarg2_,
float jarg3) |
static void |
DynamicsJNI.btCharacterControllerInterface_preStep(long jarg1,
btCharacterControllerInterface jarg1_,
long jarg2,
btCollisionWorld jarg2_) |
static void |
DynamicsJNI.btCharacterControllerInterface_reset(long jarg1,
btCharacterControllerInterface jarg1_,
long jarg2,
btCollisionWorld jarg2_) |
static void |
DynamicsJNI.btSimulationIslandManagerMt_buildAndProcessIslands(long jarg1,
btSimulationIslandManagerMt jarg1_,
long jarg2,
btDispatcher jarg2_,
long jarg3,
btCollisionWorld jarg3_,
long jarg4,
long jarg5,
btSimulationIslandManagerMt.IslandCallback jarg5_) |
static void |
DynamicsJNI.btSimulationIslandManagerMt_buildIslands(long jarg1,
btSimulationIslandManagerMt jarg1_,
long jarg2,
btDispatcher jarg2_,
long jarg3,
btCollisionWorld jarg3_) |
void |
btSimulationIslandManagerMt.buildAndProcessIslands(btDispatcher dispatcher,
btCollisionWorld collisionWorld,
SWIGTYPE_p_btAlignedObjectArrayT_btTypedConstraint_p_t constraints,
btSimulationIslandManagerMt.IslandCallback callback) |
void |
btSimulationIslandManagerMt.buildIslands(btDispatcher dispatcher,
btCollisionWorld colWorld) |
void |
btCharacterControllerInterface.playerStep(btCollisionWorld collisionWorld,
float dt) |
void |
btCharacterControllerInterface.preStep(btCollisionWorld collisionWorld) |
void |
btCharacterControllerInterface.reset(btCollisionWorld collisionWorld) |
void |
btActionInterface.updateAction(btCollisionWorld collisionWorld,
float deltaTimeStep) |
| Modifier and Type | Class and Description |
|---|---|
class |
btSoftMultiBodyDynamicsWorld |
class |
btSoftRigidDynamicsWorld |
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