| Package | Description |
|---|---|
| com.badlogic.gdx.physics.bullet.collision |
| Modifier and Type | Method and Description |
|---|---|
btIndexedMesh |
btTriangleIndexVertexArray.getIndexedMesh(int index)
Return the
btIndexedMesh at the specified index. |
static btIndexedMesh |
btIndexedMesh.obtain(MeshPart meshPart)
Create or reuse a btIndexedMesh instance based on the specified
MeshPart. |
static btIndexedMesh |
btIndexedMesh.obtain(Object tag,
FloatBuffer vertices,
int sizeInBytesOfEachVertex,
int vertexCount,
int positionOffsetInBytes,
ShortBuffer indices,
int indexOffset,
int indexCount)
Create or reuse a btIndexedMesh instance based on the specified tag.
|
| Modifier and Type | Method and Description |
|---|---|
btTriangleIndexVertexArray |
btTriangleIndexVertexArray.addIndexedMesh(btIndexedMesh mesh)
Add a
btIndexedMesh to this array |
btTriangleIndexVertexArray |
btTriangleIndexVertexArray.addIndexedMesh(btIndexedMesh mesh,
int indexType)
Add a
btIndexedMesh to this array |
static int |
CollisionJNI.btIndexedMesh_indexType_get(long jarg1,
btIndexedMesh jarg1_) |
static void |
CollisionJNI.btIndexedMesh_indexType_set(long jarg1,
btIndexedMesh jarg1_,
int jarg2) |
static int |
CollisionJNI.btIndexedMesh_numTriangles_get(long jarg1,
btIndexedMesh jarg1_) |
static void |
CollisionJNI.btIndexedMesh_numTriangles_set(long jarg1,
btIndexedMesh jarg1_,
int jarg2) |
static int |
CollisionJNI.btIndexedMesh_numVertices_get(long jarg1,
btIndexedMesh jarg1_) |
static void |
CollisionJNI.btIndexedMesh_numVertices_set(long jarg1,
btIndexedMesh jarg1_,
int jarg2) |
static void |
CollisionJNI.btIndexedMesh_operatorDelete__SWIG_0(long jarg1,
btIndexedMesh jarg1_,
long jarg2) |
static void |
CollisionJNI.btIndexedMesh_operatorDelete__SWIG_1(long jarg1,
btIndexedMesh jarg1_,
long jarg2,
long jarg3) |
static void |
CollisionJNI.btIndexedMesh_operatorDeleteArray__SWIG_0(long jarg1,
btIndexedMesh jarg1_,
long jarg2) |
static void |
CollisionJNI.btIndexedMesh_operatorDeleteArray__SWIG_1(long jarg1,
btIndexedMesh jarg1_,
long jarg2,
long jarg3) |
static long |
CollisionJNI.btIndexedMesh_operatorNew__SWIG_0(long jarg1,
btIndexedMesh jarg1_,
long jarg2) |
static long |
CollisionJNI.btIndexedMesh_operatorNew__SWIG_1(long jarg1,
btIndexedMesh jarg1_,
long jarg2,
long jarg3) |
static long |
CollisionJNI.btIndexedMesh_operatorNewArray__SWIG_0(long jarg1,
btIndexedMesh jarg1_,
long jarg2) |
static long |
CollisionJNI.btIndexedMesh_operatorNewArray__SWIG_1(long jarg1,
btIndexedMesh jarg1_,
long jarg2,
long jarg3) |
static void |
CollisionJNI.btIndexedMesh_setIndices(long jarg1,
btIndexedMesh jarg1_,
ShortBuffer jarg2,
int jarg3,
int jarg4) |
static void |
CollisionJNI.btIndexedMesh_setTriangleIndexBase(long jarg1,
btIndexedMesh jarg1_,
ShortBuffer jarg2) |
static void |
CollisionJNI.btIndexedMesh_setVertexBase(long jarg1,
btIndexedMesh jarg1_,
FloatBuffer jarg2) |
static void |
CollisionJNI.btIndexedMesh_setVertices(long jarg1,
btIndexedMesh jarg1_,
FloatBuffer jarg2,
int jarg3,
int jarg4,
int jarg5) |
static ByteBuffer |
CollisionJNI.btIndexedMesh_triangleIndexBase_get(long jarg1,
btIndexedMesh jarg1_) |
static void |
CollisionJNI.btIndexedMesh_triangleIndexBase_set(long jarg1,
btIndexedMesh jarg1_,
ByteBuffer jarg2) |
static int |
CollisionJNI.btIndexedMesh_triangleIndexStride_get(long jarg1,
btIndexedMesh jarg1_) |
static void |
CollisionJNI.btIndexedMesh_triangleIndexStride_set(long jarg1,
btIndexedMesh jarg1_,
int jarg2) |
static ByteBuffer |
CollisionJNI.btIndexedMesh_vertexBase_get(long jarg1,
btIndexedMesh jarg1_) |
static void |
CollisionJNI.btIndexedMesh_vertexBase_set(long jarg1,
btIndexedMesh jarg1_,
ByteBuffer jarg2) |
static int |
CollisionJNI.btIndexedMesh_vertexStride_get(long jarg1,
btIndexedMesh jarg1_) |
static void |
CollisionJNI.btIndexedMesh_vertexStride_set(long jarg1,
btIndexedMesh jarg1_,
int jarg2) |
static int |
CollisionJNI.btIndexedMesh_vertexType_get(long jarg1,
btIndexedMesh jarg1_) |
static void |
CollisionJNI.btIndexedMesh_vertexType_set(long jarg1,
btIndexedMesh jarg1_,
int jarg2) |
static void |
CollisionJNI.btTriangleIndexVertexArray_internalAddIndexedMesh__SWIG_0(long jarg1,
btTriangleIndexVertexArray jarg1_,
long jarg2,
btIndexedMesh jarg2_,
int jarg3) |
static void |
CollisionJNI.btTriangleIndexVertexArray_internalAddIndexedMesh__SWIG_1(long jarg1,
btTriangleIndexVertexArray jarg1_,
long jarg2,
btIndexedMesh jarg2_) |
static long |
btIndexedMesh.getCPtr(btIndexedMesh obj) |
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