static void |
CollisionJNI.btGImpactBvh_getNodeTriangle(long jarg1,
btGImpactBvh jarg1_,
int jarg2,
long jarg3,
btPrimitiveTriangle jarg3_) |
static void |
CollisionJNI.btGImpactQuantizedBvh_getNodeTriangle(long jarg1,
btGImpactQuantizedBvh jarg1_,
int jarg2,
long jarg3,
btPrimitiveTriangle jarg3_) |
static void |
CollisionJNI.btGImpactShapeInterface_getPrimitiveTriangle(long jarg1,
btGImpactShapeInterface jarg1_,
int jarg2,
long jarg3,
btPrimitiveTriangle jarg3_) |
static void |
CollisionJNI.btPrimitiveManagerBase_get_primitive_triangle(long jarg1,
btPrimitiveManagerBase jarg1_,
int jarg2,
long jarg3,
btPrimitiveTriangle jarg3_) |
static void |
CollisionJNI.btPrimitiveTriangle_applyTransform(long jarg1,
btPrimitiveTriangle jarg1_,
Matrix4 jarg2) |
static void |
CollisionJNI.btPrimitiveTriangle_buildTriPlane(long jarg1,
btPrimitiveTriangle jarg1_) |
static int |
CollisionJNI.btPrimitiveTriangle_clip_triangle(long jarg1,
btPrimitiveTriangle jarg1_,
long jarg2,
btPrimitiveTriangle jarg2_,
long jarg3,
btVector3 jarg3_) |
static float |
CollisionJNI.btPrimitiveTriangle_dummy_get(long jarg1,
btPrimitiveTriangle jarg1_) |
static void |
CollisionJNI.btPrimitiveTriangle_dummy_set(long jarg1,
btPrimitiveTriangle jarg1_,
float jarg2) |
static boolean |
CollisionJNI.btPrimitiveTriangle_find_triangle_collision_clip_method(long jarg1,
btPrimitiveTriangle jarg1_,
long jarg2,
btPrimitiveTriangle jarg2_,
long jarg3,
GIM_TRIANGLE_CONTACT jarg3_) |
static void |
CollisionJNI.btPrimitiveTriangle_get_edge_plane(long jarg1,
btPrimitiveTriangle jarg1_,
int jarg2,
long jarg3,
btVector4 jarg3_) |
static float |
CollisionJNI.btPrimitiveTriangle_margin_get(long jarg1,
btPrimitiveTriangle jarg1_) |
static void |
CollisionJNI.btPrimitiveTriangle_margin_set(long jarg1,
btPrimitiveTriangle jarg1_,
float jarg2) |
static boolean |
CollisionJNI.btPrimitiveTriangle_overlap_test_conservative(long jarg1,
btPrimitiveTriangle jarg1_,
long jarg2,
btPrimitiveTriangle jarg2_) |
static long |
CollisionJNI.btPrimitiveTriangle_plane_get(long jarg1,
btPrimitiveTriangle jarg1_) |
static void |
CollisionJNI.btPrimitiveTriangle_plane_set(long jarg1,
btPrimitiveTriangle jarg1_,
long jarg2,
btVector4 jarg2_) |
static long |
CollisionJNI.btPrimitiveTriangle_vertices_get(long jarg1,
btPrimitiveTriangle jarg1_) |
static void |
CollisionJNI.btPrimitiveTriangle_vertices_set(long jarg1,
btPrimitiveTriangle jarg1_,
long jarg2,
btVector3 jarg2_) |
int |
btPrimitiveTriangle.clip_triangle(btPrimitiveTriangle other,
btVector3 clipped_points) |
boolean |
btPrimitiveTriangle.find_triangle_collision_clip_method(btPrimitiveTriangle other,
GIM_TRIANGLE_CONTACT contacts) |
void |
btPrimitiveManagerBase.get_primitive_triangle(int prim_index,
btPrimitiveTriangle triangle) |
static long |
btPrimitiveTriangle.getCPtr(btPrimitiveTriangle obj) |
void |
btGImpactQuantizedBvh.getNodeTriangle(int nodeindex,
btPrimitiveTriangle triangle) |
void |
btGImpactBvh.getNodeTriangle(int nodeindex,
btPrimitiveTriangle triangle) |
void |
btGImpactShapeInterface.getPrimitiveTriangle(int index,
btPrimitiveTriangle triangle) |
boolean |
btPrimitiveTriangle.overlap_test_conservative(btPrimitiveTriangle other) |