static void |
CollisionJNI.btTriangleMesh_addIndex(long jarg1,
btTriangleMesh jarg1_,
int jarg2) |
static void |
CollisionJNI.btTriangleMesh_addTriangle__SWIG_0(long jarg1,
btTriangleMesh jarg1_,
Vector3 jarg2,
Vector3 jarg3,
Vector3 jarg4,
boolean jarg5) |
static void |
CollisionJNI.btTriangleMesh_addTriangle__SWIG_1(long jarg1,
btTriangleMesh jarg1_,
Vector3 jarg2,
Vector3 jarg3,
Vector3 jarg4) |
static void |
CollisionJNI.btTriangleMesh_addTriangleIndices(long jarg1,
btTriangleMesh jarg1_,
int jarg2,
int jarg3,
int jarg4) |
static int |
CollisionJNI.btTriangleMesh_findOrAddVertex(long jarg1,
btTriangleMesh jarg1_,
Vector3 jarg2,
boolean jarg3) |
static int |
CollisionJNI.btTriangleMesh_getNumTriangles(long jarg1,
btTriangleMesh jarg1_) |
static boolean |
CollisionJNI.btTriangleMesh_getUse32bitIndices(long jarg1,
btTriangleMesh jarg1_) |
static boolean |
CollisionJNI.btTriangleMesh_getUse4componentVertices(long jarg1,
btTriangleMesh jarg1_) |
static float |
CollisionJNI.btTriangleMesh_weldingThreshold_get(long jarg1,
btTriangleMesh jarg1_) |
static void |
CollisionJNI.btTriangleMesh_weldingThreshold_set(long jarg1,
btTriangleMesh jarg1_,
float jarg2) |
static long |
btTriangleMesh.getCPtr(btTriangleMesh obj) |