public class btConstraintSolver extends BulletBase
className| Constructor and Description |
|---|
btConstraintSolver(long cPtr,
boolean cMemoryOwn)
Construct a new btConstraintSolver, normally you should not need this constructor it's intended for low-level usage.
|
| Modifier and Type | Method and Description |
|---|---|
void |
allSolved(btContactSolverInfo arg0,
btIDebugDraw arg1) |
static long |
getCPtr(btConstraintSolver obj) |
int |
getSolverType() |
void |
prepareSolve(int arg0,
int arg1) |
void |
reset() |
float |
solveGroup(SWIGTYPE_p_p_btCollisionObject bodies,
int numBodies,
SWIGTYPE_p_p_btPersistentManifold manifold,
int numManifolds,
SWIGTYPE_p_p_btTypedConstraint constraints,
int numConstraints,
btContactSolverInfo info,
btIDebugDraw debugDrawer,
btDispatcher dispatcher) |
dispose, equals, getCPointer, hashCode, hasOwnership, isDisposed, isObtained, obtain, release, releaseOwnership, takeOwnership, toStringpublic btConstraintSolver(long cPtr,
boolean cMemoryOwn)
public static long getCPtr(btConstraintSolver obj)
public void prepareSolve(int arg0,
int arg1)
public float solveGroup(SWIGTYPE_p_p_btCollisionObject bodies, int numBodies, SWIGTYPE_p_p_btPersistentManifold manifold, int numManifolds, SWIGTYPE_p_p_btTypedConstraint constraints, int numConstraints, btContactSolverInfo info, btIDebugDraw debugDrawer, btDispatcher dispatcher)
public void allSolved(btContactSolverInfo arg0, btIDebugDraw arg1)
public void reset()
public int getSolverType()
Copyright © 2021. All rights reserved.