public class btGeneric6DofConstraintData extends BulletBase
className| Constructor and Description |
|---|
btGeneric6DofConstraintData() |
btGeneric6DofConstraintData(long cPtr,
boolean cMemoryOwn)
Construct a new btGeneric6DofConstraintData, normally you should not need this constructor it's intended for low-level usage.
|
| Modifier and Type | Method and Description |
|---|---|
btVector3FloatData |
getAngularLowerLimit() |
btVector3FloatData |
getAngularUpperLimit() |
static long |
getCPtr(btGeneric6DofConstraintData obj) |
btVector3FloatData |
getLinearLowerLimit() |
btVector3FloatData |
getLinearUpperLimit() |
btTransformFloatData |
getRbAFrame() |
btTransformFloatData |
getRbBFrame() |
btTypedConstraintData |
getTypeConstraintData() |
int |
getUseLinearReferenceFrameA() |
int |
getUseOffsetForConstraintFrame() |
void |
setAngularLowerLimit(btVector3FloatData value) |
void |
setAngularUpperLimit(btVector3FloatData value) |
void |
setLinearLowerLimit(btVector3FloatData value) |
void |
setLinearUpperLimit(btVector3FloatData value) |
void |
setRbAFrame(btTransformFloatData value) |
void |
setRbBFrame(btTransformFloatData value) |
void |
setTypeConstraintData(btTypedConstraintData value) |
void |
setUseLinearReferenceFrameA(int value) |
void |
setUseOffsetForConstraintFrame(int value) |
dispose, equals, getCPointer, hashCode, hasOwnership, isDisposed, isObtained, obtain, release, releaseOwnership, takeOwnership, toStringpublic btGeneric6DofConstraintData(long cPtr,
boolean cMemoryOwn)
public btGeneric6DofConstraintData()
public static long getCPtr(btGeneric6DofConstraintData obj)
public void setTypeConstraintData(btTypedConstraintData value)
public btTypedConstraintData getTypeConstraintData()
public void setRbAFrame(btTransformFloatData value)
public btTransformFloatData getRbAFrame()
public void setRbBFrame(btTransformFloatData value)
public btTransformFloatData getRbBFrame()
public void setLinearUpperLimit(btVector3FloatData value)
public btVector3FloatData getLinearUpperLimit()
public void setLinearLowerLimit(btVector3FloatData value)
public btVector3FloatData getLinearLowerLimit()
public void setAngularUpperLimit(btVector3FloatData value)
public btVector3FloatData getAngularUpperLimit()
public void setAngularLowerLimit(btVector3FloatData value)
public btVector3FloatData getAngularLowerLimit()
public void setUseLinearReferenceFrameA(int value)
public int getUseLinearReferenceFrameA()
public void setUseOffsetForConstraintFrame(int value)
public int getUseOffsetForConstraintFrame()
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