public class btGeneric6DofSpring2ConstraintData extends BulletBase
className| Constructor and Description |
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btGeneric6DofSpring2ConstraintData() |
btGeneric6DofSpring2ConstraintData(long cPtr,
boolean cMemoryOwn)
Construct a new btGeneric6DofSpring2ConstraintData, normally you should not need this constructor it's intended for low-level usage.
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dispose, equals, getCPointer, hashCode, hasOwnership, isDisposed, isObtained, obtain, release, releaseOwnership, takeOwnership, toStringpublic btGeneric6DofSpring2ConstraintData(long cPtr,
boolean cMemoryOwn)
public btGeneric6DofSpring2ConstraintData()
public static long getCPtr(btGeneric6DofSpring2ConstraintData obj)
public void setTypeConstraintData(btTypedConstraintData value)
public btTypedConstraintData getTypeConstraintData()
public void setRbAFrame(btTransformFloatData value)
public btTransformFloatData getRbAFrame()
public void setRbBFrame(btTransformFloatData value)
public btTransformFloatData getRbBFrame()
public void setLinearUpperLimit(btVector3FloatData value)
public btVector3FloatData getLinearUpperLimit()
public void setLinearLowerLimit(btVector3FloatData value)
public btVector3FloatData getLinearLowerLimit()
public void setLinearBounce(btVector3FloatData value)
public btVector3FloatData getLinearBounce()
public void setLinearStopERP(btVector3FloatData value)
public btVector3FloatData getLinearStopERP()
public void setLinearStopCFM(btVector3FloatData value)
public btVector3FloatData getLinearStopCFM()
public void setLinearMotorERP(btVector3FloatData value)
public btVector3FloatData getLinearMotorERP()
public void setLinearMotorCFM(btVector3FloatData value)
public btVector3FloatData getLinearMotorCFM()
public void setLinearTargetVelocity(btVector3FloatData value)
public btVector3FloatData getLinearTargetVelocity()
public void setLinearMaxMotorForce(btVector3FloatData value)
public btVector3FloatData getLinearMaxMotorForce()
public void setLinearServoTarget(btVector3FloatData value)
public btVector3FloatData getLinearServoTarget()
public void setLinearSpringStiffness(btVector3FloatData value)
public btVector3FloatData getLinearSpringStiffness()
public void setLinearSpringDamping(btVector3FloatData value)
public btVector3FloatData getLinearSpringDamping()
public void setLinearEquilibriumPoint(btVector3FloatData value)
public btVector3FloatData getLinearEquilibriumPoint()
public void setLinearEnableMotor(String value)
public String getLinearEnableMotor()
public void setLinearServoMotor(String value)
public String getLinearServoMotor()
public void setLinearEnableSpring(String value)
public String getLinearEnableSpring()
public void setLinearSpringStiffnessLimited(String value)
public String getLinearSpringStiffnessLimited()
public void setLinearSpringDampingLimited(String value)
public String getLinearSpringDampingLimited()
public void setPadding1(String value)
public String getPadding1()
public void setAngularUpperLimit(btVector3FloatData value)
public btVector3FloatData getAngularUpperLimit()
public void setAngularLowerLimit(btVector3FloatData value)
public btVector3FloatData getAngularLowerLimit()
public void setAngularBounce(btVector3FloatData value)
public btVector3FloatData getAngularBounce()
public void setAngularStopERP(btVector3FloatData value)
public btVector3FloatData getAngularStopERP()
public void setAngularStopCFM(btVector3FloatData value)
public btVector3FloatData getAngularStopCFM()
public void setAngularMotorERP(btVector3FloatData value)
public btVector3FloatData getAngularMotorERP()
public void setAngularMotorCFM(btVector3FloatData value)
public btVector3FloatData getAngularMotorCFM()
public void setAngularTargetVelocity(btVector3FloatData value)
public btVector3FloatData getAngularTargetVelocity()
public void setAngularMaxMotorForce(btVector3FloatData value)
public btVector3FloatData getAngularMaxMotorForce()
public void setAngularServoTarget(btVector3FloatData value)
public btVector3FloatData getAngularServoTarget()
public void setAngularSpringStiffness(btVector3FloatData value)
public btVector3FloatData getAngularSpringStiffness()
public void setAngularSpringDamping(btVector3FloatData value)
public btVector3FloatData getAngularSpringDamping()
public void setAngularEquilibriumPoint(btVector3FloatData value)
public btVector3FloatData getAngularEquilibriumPoint()
public void setAngularEnableMotor(String value)
public String getAngularEnableMotor()
public void setAngularServoMotor(String value)
public String getAngularServoMotor()
public void setAngularEnableSpring(String value)
public String getAngularEnableSpring()
public void setAngularSpringStiffnessLimited(String value)
public String getAngularSpringStiffnessLimited()
public void setAngularSpringDampingLimited(String value)
public String getAngularSpringDampingLimited()
public void setRotateOrder(int value)
public int getRotateOrder()
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