public class btMultiBodyLinkCollider extends btCollisionObject
btCollisionObject.AnisotropicFrictionFlags, btCollisionObject.CollisionFlags, btCollisionObject.CollisionObjectTypesinstances, userDataclassName| Constructor and Description |
|---|
btMultiBodyLinkCollider(btMultiBody multiBody,
int link) |
btMultiBodyLinkCollider(long cPtr,
boolean cMemoryOwn)
Construct a new btMultiBodyLinkCollider, normally you should not need this constructor it's intended for low-level usage.
|
| Modifier and Type | Method and Description |
|---|---|
static long |
getCPtr(btMultiBodyLinkCollider obj) |
int |
getLink() |
btMultiBody |
getMultiBody() |
void |
setLink(int value) |
void |
setMultiBody(btMultiBody value) |
static btMultiBodyLinkCollider |
upcast(btCollisionObject colObj) |
static btMultiBodyLinkCollider |
upcastConstBtCollisionObject(btCollisionObject colObj) |
activate, activate, addInstance, calculateSerializeBufferSize, checkCollideWith, checkCollideWithOverride, dispose, forceActivationState, getActivationState, getAnisotropicFriction, getAnisotropicFriction, getBroadphaseHandle, getCcdMotionThreshold, getCcdSquareMotionThreshold, getCcdSweptSphereRadius, getCollisionFlags, getCollisionShape, getCompanionId, getContactCallbackFilter, getContactCallbackFlag, getContactDamping, getContactProcessingThreshold, getContactStiffness, getCPtr, getCustomDebugColor, getDeactivationTime, getFriction, getHitFraction, getInstance, getInstance, getInternalType, getInterpolationAngularVelocity, getInterpolationAngularVelocity, getInterpolationLinearVelocity, getInterpolationLinearVelocity, getInterpolationWorldTransform, getInterpolationWorldTransform, getIslandTag, getRestitution, getRollingFriction, getSpinningFriction, getUpdateRevisionInternal, getUserIndex, getUserIndex2, getUserPointer, getUserValue, getWorldArrayIndex, getWorldTransform, getWorldTransform, hasAnisotropicFriction, hasAnisotropicFriction, hasContactResponse, internalGetExtensionPointer, internalSetExtensionPointer, isActive, isKinematicObject, isStaticObject, isStaticOrKinematicObject, mergesSimulationIslands, operatorDelete, operatorDelete, operatorDeleteArray, operatorDeleteArray, operatorNew, operatorNew, operatorNewArray, operatorNewArray, removeCustomDebugColor, removeInstance, serialize, serializeSingleObject, setActivationState, setAnisotropicFriction, setAnisotropicFriction, setBroadphaseHandle, setCcdMotionThreshold, setCcdSweptSphereRadius, setCollisionFlags, setCollisionShape, setCompanionId, setContactCallbackFilter, setContactCallbackFlag, setContactProcessingThreshold, setContactStiffnessAndDamping, setCustomDebugColor, setDeactivationTime, setFriction, setHitFraction, setIgnoreCollisionCheck, setInterpolationAngularVelocity, setInterpolationLinearVelocity, setInterpolationWorldTransform, setIslandTag, setRestitution, setRollingFriction, setSpinningFriction, setUserIndex, setUserIndex2, setUserPointer, setUserValue, setWorldArrayIndex, setWorldTransformequals, getCPointer, hashCode, hasOwnership, isDisposed, isObtained, obtain, release, releaseOwnership, takeOwnership, toStringpublic btMultiBodyLinkCollider(long cPtr,
boolean cMemoryOwn)
public btMultiBodyLinkCollider(btMultiBody multiBody, int link)
public static long getCPtr(btMultiBodyLinkCollider obj)
public void setMultiBody(btMultiBody value)
public btMultiBody getMultiBody()
public void setLink(int value)
public int getLink()
public static btMultiBodyLinkCollider upcast(btCollisionObject colObj)
public static btMultiBodyLinkCollider upcastConstBtCollisionObject(btCollisionObject colObj)
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