public class btMultiBodySliderConstraint extends btMultiBodyConstraint
className| Constructor and Description |
|---|
btMultiBodySliderConstraint(btMultiBody bodyA,
int linkA,
btMultiBody bodyB,
int linkB,
Vector3 pivotInA,
Vector3 pivotInB,
Matrix3 frameInA,
Matrix3 frameInB,
Vector3 jointAxis) |
btMultiBodySliderConstraint(btMultiBody body,
int link,
btRigidBody bodyB,
Vector3 pivotInA,
Vector3 pivotInB,
Matrix3 frameInA,
Matrix3 frameInB,
Vector3 jointAxis) |
btMultiBodySliderConstraint(long cPtr,
boolean cMemoryOwn)
Construct a new btMultiBodySliderConstraint, normally you should not need this constructor it's intended for low-level usage.
|
| Modifier and Type | Method and Description |
|---|---|
static long |
getCPtr(btMultiBodySliderConstraint obj) |
Matrix3 |
getFrameInA() |
Matrix3 |
getFrameInB() |
Vector3 |
getJointAxis() |
Vector3 |
getPivotInA() |
Vector3 |
getPivotInB() |
void |
setFrameInA(Matrix3 frameInA) |
void |
setJointAxis(Vector3 jointAxis) |
void |
setPivotInA(Vector3 pivotInA) |
allocateJacobiansMultiDof, createConstraintRows, debugDraw, finalizeMultiDof, getAppliedImpulse, getCPtr, getIslandIdA, getIslandIdB, getMaxAppliedImpulse, getMultiBodyA, getMultiBodyB, getNumRows, getPosition, internalSetAppliedImpulse, isUnilateral, jacobianA, jacobianAConst, jacobianB, jacobianBConst, operatorDelete, operatorDelete, operatorDeleteArray, operatorDeleteArray, operatorNew, operatorNew, operatorNewArray, operatorNewArray, setErp, setFrameInB, setGearAuxLink, setGearRatio, setMaxAppliedImpulse, setPivotInB, setPosition, setRelativePositionTarget, updateJacobianSizesdispose, equals, getCPointer, hashCode, hasOwnership, isDisposed, isObtained, obtain, release, releaseOwnership, takeOwnership, toStringpublic btMultiBodySliderConstraint(long cPtr,
boolean cMemoryOwn)
public btMultiBodySliderConstraint(btMultiBody body, int link, btRigidBody bodyB, Vector3 pivotInA, Vector3 pivotInB, Matrix3 frameInA, Matrix3 frameInB, Vector3 jointAxis)
public btMultiBodySliderConstraint(btMultiBody bodyA, int linkA, btMultiBody bodyB, int linkB, Vector3 pivotInA, Vector3 pivotInB, Matrix3 frameInA, Matrix3 frameInB, Vector3 jointAxis)
public static long getCPtr(btMultiBodySliderConstraint obj)
public Vector3 getPivotInA()
public void setPivotInA(Vector3 pivotInA)
public Vector3 getPivotInB()
public Matrix3 getFrameInA()
public void setFrameInA(Matrix3 frameInA)
public Matrix3 getFrameInB()
public Vector3 getJointAxis()
public void setJointAxis(Vector3 jointAxis)
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