static boolean |
DynamicsJNI.btCharacterControllerInterface_canJump(long jarg1,
btCharacterControllerInterface jarg1_) |
static void |
DynamicsJNI.btCharacterControllerInterface_jump__SWIG_0(long jarg1,
btCharacterControllerInterface jarg1_,
Vector3 jarg2) |
static void |
DynamicsJNI.btCharacterControllerInterface_jump__SWIG_1(long jarg1,
btCharacterControllerInterface jarg1_) |
static boolean |
DynamicsJNI.btCharacterControllerInterface_onGround(long jarg1,
btCharacterControllerInterface jarg1_) |
static void |
DynamicsJNI.btCharacterControllerInterface_playerStep(long jarg1,
btCharacterControllerInterface jarg1_,
long jarg2,
btCollisionWorld jarg2_,
float jarg3) |
static void |
DynamicsJNI.btCharacterControllerInterface_preStep(long jarg1,
btCharacterControllerInterface jarg1_,
long jarg2,
btCollisionWorld jarg2_) |
static void |
DynamicsJNI.btCharacterControllerInterface_reset(long jarg1,
btCharacterControllerInterface jarg1_,
long jarg2,
btCollisionWorld jarg2_) |
static void |
DynamicsJNI.btCharacterControllerInterface_setUpInterpolate(long jarg1,
btCharacterControllerInterface jarg1_,
boolean jarg2) |
static void |
DynamicsJNI.btCharacterControllerInterface_setVelocityForTimeInterval(long jarg1,
btCharacterControllerInterface jarg1_,
Vector3 jarg2,
float jarg3) |
static void |
DynamicsJNI.btCharacterControllerInterface_setWalkDirection(long jarg1,
btCharacterControllerInterface jarg1_,
Vector3 jarg2) |
static void |
DynamicsJNI.btCharacterControllerInterface_warp(long jarg1,
btCharacterControllerInterface jarg1_,
Vector3 jarg2) |
static long |
btCharacterControllerInterface.getCPtr(btCharacterControllerInterface obj) |