public class MultiBodyTreeCreator extends BulletBase
className| Constructor and Description |
|---|
MultiBodyTreeCreator(long cPtr,
boolean cMemoryOwn)
Construct a new MultiBodyTreeCreator, normally you should not need this constructor it's intended for low-level usage.
|
| Modifier and Type | Method and Description |
|---|---|
int |
getBody(int body_index,
IntBuffer parent_index,
SWIGTYPE_p_btInverseDynamicsBullet3__JointType joint_type,
SWIGTYPE_p_vec3 parent_r_parent_body_ref,
SWIGTYPE_p_mat33 body_T_parent_ref,
SWIGTYPE_p_vec3 body_axis_of_motion,
FloatBuffer mass,
SWIGTYPE_p_vec3 body_r_body_com,
SWIGTYPE_p_mat33 body_I_body,
IntBuffer user_int,
SWIGTYPE_p_p_void user_ptr) |
static long |
getCPtr(MultiBodyTreeCreator obj) |
SWIGTYPE_p_MultiBodyNameMap |
getNameMap() |
int |
getNumBodies(IntBuffer num_bodies) |
dispose, equals, getCPointer, hashCode, hasOwnership, isDisposed, isObtained, obtain, release, releaseOwnership, takeOwnership, toStringpublic MultiBodyTreeCreator(long cPtr,
boolean cMemoryOwn)
public static long getCPtr(MultiBodyTreeCreator obj)
public int getNumBodies(IntBuffer num_bodies)
public int getBody(int body_index,
IntBuffer parent_index,
SWIGTYPE_p_btInverseDynamicsBullet3__JointType joint_type,
SWIGTYPE_p_vec3 parent_r_parent_body_ref,
SWIGTYPE_p_mat33 body_T_parent_ref,
SWIGTYPE_p_vec3 body_axis_of_motion,
FloatBuffer mass,
SWIGTYPE_p_vec3 body_r_body_com,
SWIGTYPE_p_mat33 body_I_body,
IntBuffer user_int,
SWIGTYPE_p_p_void user_ptr)
public SWIGTYPE_p_MultiBodyNameMap getNameMap()
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