public class InverseDynamics extends Object
| Modifier and Type | Field and Description |
|---|---|
static Pool<Matrix3> |
poolMatrix3
Pool of Matrix3, used by native (callback) method for the arguments
|
static Pool<Matrix4> |
poolMatrix4
Pool of Matrix4, used by native (callback) method for the arguments
|
static Pool<Quaternion> |
poolQuaternion
Pool of Quaternion, used by native (callback) method for the arguments
|
static Pool<Vector3> |
poolVector3
Pool of Vector3, used by native (callback) method for the arguments
|
static Matrix3 |
staticMatrix3
Temporary Matrix3 instance, used by native methods that return a Matrix3 instance
|
static Matrix4 |
staticMatrix4
Temporary Matrix4 instance, used by native methods that return a Matrix4 instance
|
static Quaternion |
staticQuaternion
Temporary Quaternion instance, used by native methods that return a Quaternion instance
|
static Vector3 |
staticVector3
Temporary Vector3 instance, used by native methods that return a Vector3 instance
|
| Constructor and Description |
|---|
InverseDynamics() |
public static final Vector3 staticVector3
public static final Pool<Vector3> poolVector3
public static final Quaternion staticQuaternion
public static final Pool<Quaternion> poolQuaternion
public static final Matrix3 staticMatrix3
public static final Pool<Matrix3> poolMatrix3
public static final Matrix4 staticMatrix4
public static void setZero(SWIGTYPE_p_vec3 v)
public static void setZero(SWIGTYPE_p_vecx v)
public static void setZero(SWIGTYPE_p_mat33 m)
public static void skew(SWIGTYPE_p_vec3 v, SWIGTYPE_p_mat33 result)
public static float maxAbs(SWIGTYPE_p_vecx v)
public static float maxAbs(SWIGTYPE_p_vec3 v)
public static void getVecMatFromDH(float theta,
float d,
float a,
float alpha,
SWIGTYPE_p_vec3 r,
SWIGTYPE_p_mat33 T)
public static boolean isPositiveDefinite(SWIGTYPE_p_mat33 m)
public static boolean isPositiveSemiDefinite(SWIGTYPE_p_mat33 m)
public static boolean isPositiveSemiDefiniteFuzzy(SWIGTYPE_p_mat33 m)
public static float determinant(SWIGTYPE_p_mat33 m)
public static boolean isValidInertiaMatrix(SWIGTYPE_p_mat33 I, int index, boolean has_fixed_joint)
public static boolean isValidTransformMatrix(SWIGTYPE_p_mat33 m)
public static void bodyTParentFromAxisAngle(SWIGTYPE_p_vec3 axis, float angle, SWIGTYPE_p_mat33 T)
public static boolean isUnitVector(SWIGTYPE_p_vec3 vector)
public static SWIGTYPE_p_mat33 tildeOperator(SWIGTYPE_p_vec3 v)
public static SWIGTYPE_p_mat33 transformX(float alpha)
public static SWIGTYPE_p_mat33 transformY(float beta)
public static SWIGTYPE_p_mat33 transformZ(float gamma)
public static SWIGTYPE_p_vec3 rpyFromMatrix(SWIGTYPE_p_mat33 rot)
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