public class InverseDynamicsJNI extends Object
| Constructor and Description |
|---|
InverseDynamicsJNI() |
| Modifier and Type | Method and Description |
|---|---|
static void |
bodyTParentFromAxisAngle(long jarg1,
float jarg2,
long jarg3) |
static void |
delete_MultiBodyTree(long jarg1) |
static float |
determinant(long jarg1) |
static void |
getVecMatFromDH(float jarg1,
float jarg2,
float jarg3,
float jarg4,
long jarg5,
long jarg6) |
static boolean |
isPositiveDefinite(long jarg1) |
static boolean |
isPositiveSemiDefinite(long jarg1) |
static boolean |
isPositiveSemiDefiniteFuzzy(long jarg1) |
static boolean |
isUnitVector(long jarg1) |
static boolean |
isValidInertiaMatrix(long jarg1,
int jarg2,
boolean jarg3) |
static boolean |
isValidTransformMatrix(long jarg1) |
static float |
maxAbs__SWIG_0(long jarg1) |
static float |
maxAbs__SWIG_1(long jarg1) |
static int |
MultiBodyTree_addBody(long jarg1,
MultiBodyTree jarg1_,
int jarg2,
int jarg3,
int jarg4,
long jarg5,
long jarg6,
long jarg7,
float jarg8,
long jarg9,
long jarg10,
int jarg11,
long jarg12) |
static int |
MultiBodyTree_addUserForce(long jarg1,
MultiBodyTree jarg1_,
int jarg2,
long jarg3) |
static int |
MultiBodyTree_addUserMoment(long jarg1,
MultiBodyTree jarg1_,
int jarg2,
long jarg3) |
static int |
MultiBodyTree_calculateInverseDynamics(long jarg1,
MultiBodyTree jarg1_,
long jarg2,
long jarg3,
long jarg4,
long jarg5) |
static int |
MultiBodyTree_calculateKinematics(long jarg1,
MultiBodyTree jarg1_,
long jarg2,
long jarg3,
long jarg4) |
static int |
MultiBodyTree_calculateMassMatrix__SWIG_0(long jarg1,
MultiBodyTree jarg1_,
long jarg2,
boolean jarg3,
boolean jarg4,
boolean jarg5,
long jarg6) |
static int |
MultiBodyTree_calculateMassMatrix__SWIG_1(long jarg1,
MultiBodyTree jarg1_,
long jarg2,
long jarg3) |
static int |
MultiBodyTree_calculatePositionAndVelocityKinematics(long jarg1,
MultiBodyTree jarg1_,
long jarg2,
long jarg3) |
static int |
MultiBodyTree_calculatePositionKinematics(long jarg1,
MultiBodyTree jarg1_,
long jarg2) |
static void |
MultiBodyTree_clearAllUserForcesAndMoments(long jarg1,
MultiBodyTree jarg1_) |
static int |
MultiBodyTree_finalizeInternal(long jarg1,
MultiBodyTree jarg1_) |
static boolean |
MultiBodyTree_getAcceptInvalidMassProperties(long jarg1,
MultiBodyTree jarg1_) |
static int |
MultiBodyTree_getBodyAngularAcceleration(long jarg1,
MultiBodyTree jarg1_,
int jarg2,
long jarg3) |
static int |
MultiBodyTree_getBodyAngularVelocity(long jarg1,
MultiBodyTree jarg1_,
int jarg2,
long jarg3) |
static int |
MultiBodyTree_getBodyAxisOfMotion(long jarg1,
MultiBodyTree jarg1_,
int jarg2,
long jarg3) |
static int |
MultiBodyTree_getBodyCoM(long jarg1,
MultiBodyTree jarg1_,
int jarg2,
long jarg3) |
static int |
MultiBodyTree_getBodyFirstMassMoment(long jarg1,
MultiBodyTree jarg1_,
int jarg2,
long jarg3) |
static int |
MultiBodyTree_getBodyLinearAcceleration(long jarg1,
MultiBodyTree jarg1_,
int jarg2,
long jarg3) |
static int |
MultiBodyTree_getBodyLinearVelocity(long jarg1,
MultiBodyTree jarg1_,
int jarg2,
long jarg3) |
static int |
MultiBodyTree_getBodyLinearVelocityCoM(long jarg1,
MultiBodyTree jarg1_,
int jarg2,
long jarg3) |
static int |
MultiBodyTree_getBodyMass(long jarg1,
MultiBodyTree jarg1_,
int jarg2,
FloatBuffer jarg3) |
static int |
MultiBodyTree_getBodyOrigin(long jarg1,
MultiBodyTree jarg1_,
int jarg2,
long jarg3) |
static int |
MultiBodyTree_getBodySecondMassMoment(long jarg1,
MultiBodyTree jarg1_,
int jarg2,
long jarg3) |
static int |
MultiBodyTree_getBodyTParentRef(long jarg1,
MultiBodyTree jarg1_,
int jarg2,
long jarg3) |
static int |
MultiBodyTree_getBodyTransform(long jarg1,
MultiBodyTree jarg1_,
int jarg2,
long jarg3) |
static int |
MultiBodyTree_getDoFOffset(long jarg1,
MultiBodyTree jarg1_,
int jarg2,
IntBuffer jarg3) |
static int |
MultiBodyTree_getJointType(long jarg1,
MultiBodyTree jarg1_,
int jarg2,
long jarg3) |
static int |
MultiBodyTree_getJointTypeStr(long jarg1,
MultiBodyTree jarg1_,
int jarg2,
long jarg3) |
static int |
MultiBodyTree_getParentIndex(long jarg1,
MultiBodyTree jarg1_,
int jarg2,
IntBuffer jarg3) |
static int |
MultiBodyTree_getParentRParentBodyRef(long jarg1,
MultiBodyTree jarg1_,
int jarg2,
long jarg3) |
static int |
MultiBodyTree_getUserInt(long jarg1,
MultiBodyTree jarg1_,
int jarg2,
IntBuffer jarg3) |
static int |
MultiBodyTree_getUserPtr(long jarg1,
MultiBodyTree jarg1_,
int jarg2,
long jarg3) |
static int |
MultiBodyTree_numBodies(long jarg1,
MultiBodyTree jarg1_) |
static int |
MultiBodyTree_numDoFs(long jarg1,
MultiBodyTree jarg1_) |
static void |
MultiBodyTree_operatorDelete__SWIG_0(long jarg1,
MultiBodyTree jarg1_,
long jarg2) |
static void |
MultiBodyTree_operatorDelete__SWIG_1(long jarg1,
MultiBodyTree jarg1_,
long jarg2,
long jarg3) |
static void |
MultiBodyTree_operatorDeleteArray__SWIG_0(long jarg1,
MultiBodyTree jarg1_,
long jarg2) |
static void |
MultiBodyTree_operatorDeleteArray__SWIG_1(long jarg1,
MultiBodyTree jarg1_,
long jarg2,
long jarg3) |
static long |
MultiBodyTree_operatorNew__SWIG_0(long jarg1,
MultiBodyTree jarg1_,
long jarg2) |
static long |
MultiBodyTree_operatorNew__SWIG_1(long jarg1,
MultiBodyTree jarg1_,
long jarg2,
long jarg3) |
static long |
MultiBodyTree_operatorNewArray__SWIG_0(long jarg1,
MultiBodyTree jarg1_,
long jarg2) |
static long |
MultiBodyTree_operatorNewArray__SWIG_1(long jarg1,
MultiBodyTree jarg1_,
long jarg2,
long jarg3) |
static void |
MultiBodyTree_printTree(long jarg1,
MultiBodyTree jarg1_) |
static void |
MultiBodyTree_printTreeData(long jarg1,
MultiBodyTree jarg1_) |
static void |
MultiBodyTree_setAcceptInvalidMassParameters(long jarg1,
MultiBodyTree jarg1_,
boolean jarg2) |
static int |
MultiBodyTree_setBodyFirstMassMoment(long jarg1,
MultiBodyTree jarg1_,
int jarg2,
long jarg3) |
static int |
MultiBodyTree_setBodyMass(long jarg1,
MultiBodyTree jarg1_,
int jarg2,
float jarg3) |
static int |
MultiBodyTree_setBodySecondMassMoment(long jarg1,
MultiBodyTree jarg1_,
int jarg2,
long jarg3) |
static int |
MultiBodyTree_setGravityInWorldFrame(long jarg1,
MultiBodyTree jarg1_,
long jarg2) |
static int |
MultiBodyTree_setUserInt(long jarg1,
MultiBodyTree jarg1_,
int jarg2,
int jarg3) |
static int |
MultiBodyTree_setUserPtr(long jarg1,
MultiBodyTree jarg1_,
int jarg2,
long jarg3) |
static long |
new_MultiBodyTree() |
static long |
rpyFromMatrix(long jarg1) |
static void |
setZero__SWIG_0(long jarg1) |
static void |
setZero__SWIG_1(long jarg1) |
static void |
setZero__SWIG_2(long jarg1) |
static void |
skew(long jarg1,
long jarg2) |
static long |
tildeOperator(long jarg1) |
static long |
transformX(float jarg1) |
static long |
transformY(float jarg1) |
static long |
transformZ(float jarg1) |
public static final void setZero__SWIG_0(long jarg1)
public static final void setZero__SWIG_1(long jarg1)
public static final void setZero__SWIG_2(long jarg1)
public static final void skew(long jarg1,
long jarg2)
public static final float maxAbs__SWIG_0(long jarg1)
public static final float maxAbs__SWIG_1(long jarg1)
public static final void getVecMatFromDH(float jarg1,
float jarg2,
float jarg3,
float jarg4,
long jarg5,
long jarg6)
public static final boolean isPositiveDefinite(long jarg1)
public static final boolean isPositiveSemiDefinite(long jarg1)
public static final boolean isPositiveSemiDefiniteFuzzy(long jarg1)
public static final float determinant(long jarg1)
public static final boolean isValidInertiaMatrix(long jarg1,
int jarg2,
boolean jarg3)
public static final boolean isValidTransformMatrix(long jarg1)
public static final void bodyTParentFromAxisAngle(long jarg1,
float jarg2,
long jarg3)
public static final boolean isUnitVector(long jarg1)
public static final long tildeOperator(long jarg1)
public static final long transformX(float jarg1)
public static final long transformY(float jarg1)
public static final long transformZ(float jarg1)
public static final long rpyFromMatrix(long jarg1)
public static final long MultiBodyTree_operatorNew__SWIG_0(long jarg1,
MultiBodyTree jarg1_,
long jarg2)
public static final void MultiBodyTree_operatorDelete__SWIG_0(long jarg1,
MultiBodyTree jarg1_,
long jarg2)
public static final long MultiBodyTree_operatorNew__SWIG_1(long jarg1,
MultiBodyTree jarg1_,
long jarg2,
long jarg3)
public static final void MultiBodyTree_operatorDelete__SWIG_1(long jarg1,
MultiBodyTree jarg1_,
long jarg2,
long jarg3)
public static final long MultiBodyTree_operatorNewArray__SWIG_0(long jarg1,
MultiBodyTree jarg1_,
long jarg2)
public static final void MultiBodyTree_operatorDeleteArray__SWIG_0(long jarg1,
MultiBodyTree jarg1_,
long jarg2)
public static final long MultiBodyTree_operatorNewArray__SWIG_1(long jarg1,
MultiBodyTree jarg1_,
long jarg2,
long jarg3)
public static final void MultiBodyTree_operatorDeleteArray__SWIG_1(long jarg1,
MultiBodyTree jarg1_,
long jarg2,
long jarg3)
public static final long new_MultiBodyTree()
public static final void delete_MultiBodyTree(long jarg1)
public static final int MultiBodyTree_addBody(long jarg1,
MultiBodyTree jarg1_,
int jarg2,
int jarg3,
int jarg4,
long jarg5,
long jarg6,
long jarg7,
float jarg8,
long jarg9,
long jarg10,
int jarg11,
long jarg12)
public static final void MultiBodyTree_setAcceptInvalidMassParameters(long jarg1,
MultiBodyTree jarg1_,
boolean jarg2)
public static final boolean MultiBodyTree_getAcceptInvalidMassProperties(long jarg1,
MultiBodyTree jarg1_)
public static final int MultiBodyTree_finalizeInternal(long jarg1,
MultiBodyTree jarg1_)
public static final void MultiBodyTree_printTree(long jarg1,
MultiBodyTree jarg1_)
public static final void MultiBodyTree_printTreeData(long jarg1,
MultiBodyTree jarg1_)
public static final int MultiBodyTree_calculateInverseDynamics(long jarg1,
MultiBodyTree jarg1_,
long jarg2,
long jarg3,
long jarg4,
long jarg5)
public static final int MultiBodyTree_calculateMassMatrix__SWIG_0(long jarg1,
MultiBodyTree jarg1_,
long jarg2,
boolean jarg3,
boolean jarg4,
boolean jarg5,
long jarg6)
public static final int MultiBodyTree_calculateMassMatrix__SWIG_1(long jarg1,
MultiBodyTree jarg1_,
long jarg2,
long jarg3)
public static final int MultiBodyTree_calculateKinematics(long jarg1,
MultiBodyTree jarg1_,
long jarg2,
long jarg3,
long jarg4)
public static final int MultiBodyTree_calculatePositionKinematics(long jarg1,
MultiBodyTree jarg1_,
long jarg2)
public static final int MultiBodyTree_calculatePositionAndVelocityKinematics(long jarg1,
MultiBodyTree jarg1_,
long jarg2,
long jarg3)
public static final int MultiBodyTree_setGravityInWorldFrame(long jarg1,
MultiBodyTree jarg1_,
long jarg2)
public static final int MultiBodyTree_numBodies(long jarg1,
MultiBodyTree jarg1_)
public static final int MultiBodyTree_numDoFs(long jarg1,
MultiBodyTree jarg1_)
public static final int MultiBodyTree_getBodyOrigin(long jarg1,
MultiBodyTree jarg1_,
int jarg2,
long jarg3)
public static final int MultiBodyTree_getBodyCoM(long jarg1,
MultiBodyTree jarg1_,
int jarg2,
long jarg3)
public static final int MultiBodyTree_getBodyTransform(long jarg1,
MultiBodyTree jarg1_,
int jarg2,
long jarg3)
public static final int MultiBodyTree_getBodyAngularVelocity(long jarg1,
MultiBodyTree jarg1_,
int jarg2,
long jarg3)
public static final int MultiBodyTree_getBodyLinearVelocity(long jarg1,
MultiBodyTree jarg1_,
int jarg2,
long jarg3)
public static final int MultiBodyTree_getBodyLinearVelocityCoM(long jarg1,
MultiBodyTree jarg1_,
int jarg2,
long jarg3)
public static final int MultiBodyTree_getBodyAngularAcceleration(long jarg1,
MultiBodyTree jarg1_,
int jarg2,
long jarg3)
public static final int MultiBodyTree_getBodyLinearAcceleration(long jarg1,
MultiBodyTree jarg1_,
int jarg2,
long jarg3)
public static final int MultiBodyTree_getParentIndex(long jarg1,
MultiBodyTree jarg1_,
int jarg2,
IntBuffer jarg3)
public static final int MultiBodyTree_getJointType(long jarg1,
MultiBodyTree jarg1_,
int jarg2,
long jarg3)
public static final int MultiBodyTree_getJointTypeStr(long jarg1,
MultiBodyTree jarg1_,
int jarg2,
long jarg3)
public static final int MultiBodyTree_getParentRParentBodyRef(long jarg1,
MultiBodyTree jarg1_,
int jarg2,
long jarg3)
public static final int MultiBodyTree_getBodyTParentRef(long jarg1,
MultiBodyTree jarg1_,
int jarg2,
long jarg3)
public static final int MultiBodyTree_getBodyAxisOfMotion(long jarg1,
MultiBodyTree jarg1_,
int jarg2,
long jarg3)
public static final int MultiBodyTree_getDoFOffset(long jarg1,
MultiBodyTree jarg1_,
int jarg2,
IntBuffer jarg3)
public static final int MultiBodyTree_getUserInt(long jarg1,
MultiBodyTree jarg1_,
int jarg2,
IntBuffer jarg3)
public static final int MultiBodyTree_getUserPtr(long jarg1,
MultiBodyTree jarg1_,
int jarg2,
long jarg3)
public static final int MultiBodyTree_setUserInt(long jarg1,
MultiBodyTree jarg1_,
int jarg2,
int jarg3)
public static final int MultiBodyTree_setUserPtr(long jarg1,
MultiBodyTree jarg1_,
int jarg2,
long jarg3)
public static final int MultiBodyTree_setBodyMass(long jarg1,
MultiBodyTree jarg1_,
int jarg2,
float jarg3)
public static final int MultiBodyTree_setBodyFirstMassMoment(long jarg1,
MultiBodyTree jarg1_,
int jarg2,
long jarg3)
public static final int MultiBodyTree_setBodySecondMassMoment(long jarg1,
MultiBodyTree jarg1_,
int jarg2,
long jarg3)
public static final int MultiBodyTree_getBodyMass(long jarg1,
MultiBodyTree jarg1_,
int jarg2,
FloatBuffer jarg3)
public static final int MultiBodyTree_getBodyFirstMassMoment(long jarg1,
MultiBodyTree jarg1_,
int jarg2,
long jarg3)
public static final int MultiBodyTree_getBodySecondMassMoment(long jarg1,
MultiBodyTree jarg1_,
int jarg2,
long jarg3)
public static final void MultiBodyTree_clearAllUserForcesAndMoments(long jarg1,
MultiBodyTree jarg1_)
public static final int MultiBodyTree_addUserForce(long jarg1,
MultiBodyTree jarg1_,
int jarg2,
long jarg3)
public static final int MultiBodyTree_addUserMoment(long jarg1,
MultiBodyTree jarg1_,
int jarg2,
long jarg3)
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