public class HullDesc extends BulletBase
className| Constructor and Description |
|---|
HullDesc() |
HullDesc(int flag,
long vcount,
btVector3 vertices) |
HullDesc(int flag,
long vcount,
btVector3 vertices,
long stride) |
HullDesc(long cPtr,
boolean cMemoryOwn)
Construct a new HullDesc, normally you should not need this constructor it's intended for low-level usage.
|
| Modifier and Type | Method and Description |
|---|---|
void |
ClearHullFlag(int flag) |
static long |
getCPtr(HullDesc obj) |
long |
getMFlags() |
long |
getMMaxFaces() |
long |
getMMaxVertices() |
float |
getMNormalEpsilon() |
long |
getMVcount() |
long |
getMVertexStride() |
btVector3 |
getMVertices() |
boolean |
HasHullFlag(int flag) |
void |
SetHullFlag(int flag) |
void |
setMFlags(long value) |
void |
setMMaxFaces(long value) |
void |
setMMaxVertices(long value) |
void |
setMNormalEpsilon(float value) |
void |
setMVcount(long value) |
void |
setMVertexStride(long value) |
void |
setMVertices(btVector3 value) |
dispose, equals, getCPointer, hashCode, hasOwnership, isDisposed, isObtained, obtain, release, releaseOwnership, takeOwnership, toStringpublic HullDesc(long cPtr,
boolean cMemoryOwn)
public HullDesc()
public HullDesc(int flag,
long vcount,
btVector3 vertices,
long stride)
public HullDesc(int flag,
long vcount,
btVector3 vertices)
public static long getCPtr(HullDesc obj)
public boolean HasHullFlag(int flag)
public void SetHullFlag(int flag)
public void ClearHullFlag(int flag)
public void setMFlags(long value)
public long getMFlags()
public void setMVcount(long value)
public long getMVcount()
public void setMVertices(btVector3 value)
public btVector3 getMVertices()
public void setMVertexStride(long value)
public long getMVertexStride()
public void setMNormalEpsilon(float value)
public float getMNormalEpsilon()
public void setMMaxVertices(long value)
public long getMMaxVertices()
public void setMMaxFaces(long value)
public long getMMaxFaces()
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