public class btSpatialTransformationMatrix extends BulletBase
| Modifier and Type | Class and Description |
|---|---|
static class |
btSpatialTransformationMatrix.eOutputOperation |
className| Constructor and Description |
|---|
btSpatialTransformationMatrix() |
btSpatialTransformationMatrix(long cPtr,
boolean cMemoryOwn)
Construct a new btSpatialTransformationMatrix, normally you should not need this constructor it's intended for low-level usage.
|
| Modifier and Type | Method and Description |
|---|---|
static long |
getCPtr(btSpatialTransformationMatrix obj) |
btMatrix3x3 |
getRotMat() |
btVector3 |
getTrnVec() |
void |
setRotMat(btMatrix3x3 value) |
void |
setTrnVec(btVector3 value) |
void |
transformInverse(btSymmetricSpatialDyad inMat,
btSymmetricSpatialDyad outMat) |
void |
transformInverse(btSymmetricSpatialDyad inMat,
btSymmetricSpatialDyad outMat,
int outOp) |
dispose, equals, getCPointer, hashCode, hasOwnership, isDisposed, isObtained, obtain, release, releaseOwnership, takeOwnership, toStringpublic btSpatialTransformationMatrix(long cPtr,
boolean cMemoryOwn)
public btSpatialTransformationMatrix()
public static long getCPtr(btSpatialTransformationMatrix obj)
public void setRotMat(btMatrix3x3 value)
public btMatrix3x3 getRotMat()
public void setTrnVec(btVector3 value)
public btVector3 getTrnVec()
public void transformInverse(btSymmetricSpatialDyad inMat, btSymmetricSpatialDyad outMat, int outOp)
public void transformInverse(btSymmetricSpatialDyad inMat, btSymmetricSpatialDyad outMat)
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