public class btSymmetricSpatialDyad extends BulletBase
className| Constructor and Description |
|---|
btSymmetricSpatialDyad() |
btSymmetricSpatialDyad(long cPtr,
boolean cMemoryOwn)
Construct a new btSymmetricSpatialDyad, normally you should not need this constructor it's intended for low-level usage.
|
btSymmetricSpatialDyad(Matrix3 topLeftMat,
Matrix3 topRightMat,
Matrix3 bottomLeftMat) |
| Modifier and Type | Method and Description |
|---|---|
void |
addMatrix(Matrix3 topLeftMat,
Matrix3 topRightMat,
Matrix3 bottomLeftMat) |
btMatrix3x3 |
getBottomLeftMat() |
static long |
getCPtr(btSymmetricSpatialDyad obj) |
btMatrix3x3 |
getTopLeftMat() |
btMatrix3x3 |
getTopRightMat() |
btSpatialForceVector |
operatorMultiplication(btSpatialMotionVector vec) |
btSymmetricSpatialDyad |
operatorSubtractionAssignment(btSymmetricSpatialDyad mat) |
void |
setBottomLeftMat(btMatrix3x3 value) |
void |
setIdentity() |
void |
setMatrix(Matrix3 topLeftMat,
Matrix3 topRightMat,
Matrix3 bottomLeftMat) |
void |
setTopLeftMat(btMatrix3x3 value) |
void |
setTopRightMat(btMatrix3x3 value) |
dispose, equals, getCPointer, hashCode, hasOwnership, isDisposed, isObtained, obtain, release, releaseOwnership, takeOwnership, toStringpublic btSymmetricSpatialDyad(long cPtr,
boolean cMemoryOwn)
public btSymmetricSpatialDyad()
public static long getCPtr(btSymmetricSpatialDyad obj)
public void setTopLeftMat(btMatrix3x3 value)
public btMatrix3x3 getTopLeftMat()
public void setTopRightMat(btMatrix3x3 value)
public btMatrix3x3 getTopRightMat()
public void setBottomLeftMat(btMatrix3x3 value)
public btMatrix3x3 getBottomLeftMat()
public void setIdentity()
public btSymmetricSpatialDyad operatorSubtractionAssignment(btSymmetricSpatialDyad mat)
public btSpatialForceVector operatorMultiplication(btSpatialMotionVector vec)
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