public class btTransformFloatData extends BulletBase
className| Constructor and Description |
|---|
btTransformFloatData() |
btTransformFloatData(long cPtr,
boolean cMemoryOwn)
Construct a new btTransformFloatData, normally you should not need this constructor it's intended for low-level usage.
|
| Modifier and Type | Method and Description |
|---|---|
btMatrix3x3FloatData |
getBasis() |
static long |
getCPtr(btTransformFloatData obj) |
btVector3FloatData |
getOrigin() |
void |
setBasis(btMatrix3x3FloatData value) |
void |
setOrigin(btVector3FloatData value) |
dispose, equals, getCPointer, hashCode, hasOwnership, isDisposed, isObtained, obtain, release, releaseOwnership, takeOwnership, toStringpublic btTransformFloatData(long cPtr,
boolean cMemoryOwn)
public btTransformFloatData()
public static long getCPtr(btTransformFloatData obj)
public void setBasis(btMatrix3x3FloatData value)
public btMatrix3x3FloatData getBasis()
public void setOrigin(btVector3FloatData value)
public btVector3FloatData getOrigin()
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